Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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7.5. DRAGONS CHAPTER 7. D<br />
7.4.1. Mind Eaters:<br />
A handful of doppelgangers, legendary even among their own kind, are<br />
known as Mind Eaters. They can not only copy the appearance of a target<br />
but, by consuming their brain and making a Smarts roll, their memories<br />
and skills as well. These memories only last a short time (24 hours with a<br />
normal success, 48 with a raise); long enough for them to do considerable<br />
damage.<br />
7.5. Dragons<br />
The dragon presented in <strong>Savage</strong> <strong>Worlds</strong> is a force to be reckoned with, representing<br />
the standard fantasy dragon. These are a few alternate versions<br />
and regional variations.<br />
7.5.1. Elder Dragon (WC)<br />
Elder dragons are the most powerful and rare of their kind, and unlike<br />
other dragons they are peaceful and work to aid in the war against evil.<br />
They rarely appear in their natural form, using their magic to pass as commoners,<br />
but when they do, they appear as great, sinuous Oriental dragons<br />
covered in scintillating gold and silver scales, with a mane of silver fire<br />
surrounding their heads.<br />
• Attributes: Agility d8, Smarts d12, Spirit d10, Strength d12+10, Vigor<br />
d12<br />
• Skills: Fighting d10, Guts d12, Intimidation d12, Notice d12, Spellcasting<br />
d12<br />
• Pace: 8; Parry: 7; Toughness: 21 (4)<br />
• Edges: Improved Frenzy, Improved Level Headed<br />
• Special Abilities:<br />
– Armor +4: Tough, scaly hide.<br />
– Claws/Bite: Str+d8<br />
– Aura of Majesty: Elder dragons are incredibly fearsome to creatures<br />
of evil intent (Fear -4), and inspirational to those who are<br />
true of heart (they get a +4 to all Spirit rolls).<br />
– Fiery Breath: Use the Cone Template. All those within the template<br />
must make an Agility check at –2 or take 3d8 damage.<br />
Those who fail must also must check to see if they catch fire (see<br />
SW:EX page 104). The dragon can’t use it’s claw or bite attacks<br />
in the same round that it breathes fire.<br />
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