Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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4.3. ANTELOPE CHAPTER 4. A<br />
4.2.5. UFO’s<br />
The ships used by the Grays are not simply vehicles; they are living, sentient<br />
beings enslaved by the aliens and tortured into subservience. The<br />
Grays use their dark science to alter the appearances of their ships, so no<br />
two of them look exactly the same.<br />
• Acc/Top Speed: 100/1000+ (see below) Climb: 100;<br />
• Toughness: 16 (4)<br />
• Crew: 2+50;<br />
• Cost: Alien only<br />
• Notes:<br />
– Advanced Stealth Tech (as Stealth Paint);<br />
– Heavy Armor;<br />
– Improved Stabilizer<br />
– Sensor Array: UFO’s ignore all lighting penalties, and the pilot<br />
gets a +2 to Notice rolls to spot other aircrafts.<br />
– FTL/Interdimensional Travel: Depending on what you choose as<br />
the Grays place of origin, their vehicles will have either fasterthan-light<br />
drives or will be capable of travelling between dimensions<br />
or through time. Regardless, the engine warps space/time,<br />
creating some unusual effects: ”lost time”, disruption of Earthly<br />
electronics, etc.<br />
• Weapons:<br />
– Particle Beam: 100/200/400, Damage 4d10 (Heavy Weapon), AP<br />
10, ROF 1.<br />
– Tractor Beam: These allow the craft to manipulate items up to<br />
12” away; it can lift, hold, and manipulate up to two tons.<br />
4.3. Antelope<br />
You can use this template for other, similar animals such as deer, elk, or<br />
(non-magical!) reindeer.<br />
• Attributes: Agility d10, Smarts d6 (A), Spirit d6, Strength d8, Vigor<br />
d6<br />
• Skills: Fighting d4, Guts d4, Notice d6<br />
• Pace: 10; Parry: 4; Toughness: 6<br />
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