Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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10. G<br />
10.1. Gargoyle<br />
Just as their name implies, these are creatures of living stone, with wings,<br />
claws, and fangs. They are cunning, powerful creatures.<br />
• Attributes: Agility d4, Smarts d8 (A), Spirit d8, Strength d12, Vigor<br />
d10<br />
• Skills: Fighting d8, Guts d8, Notice d4<br />
• Pace: 6; Parry: 6; Toughness: 12 (5)<br />
• Special Abilities:<br />
– Armor +5: Gargoyles are solid stone.<br />
– Claws/Fangs: Str+d6<br />
– Construct: As living statues, gargoyles get the following bonuses:<br />
+2 to recover from being Shaken; no additional damage from<br />
called shots; constructs do not suffer from poison or disease.<br />
– Flying: Gargoyles have a Flying Pace of 10”, with an Acceleration<br />
of 5”.<br />
– Stillness: When a gargoyle takes no action during a round, in<br />
an appropriate environment (on castle or church walls, perched<br />
on a cavern ledge, etc.), it can appear to be nothing more than<br />
a statue; make a Notice roll at -2 to notice. They can remain<br />
motionless like this for weeks or more at a time, though they are<br />
completely awake and aware the entire time.<br />
10.2. Ghoul<br />
Ghouls are undead who feast on human flesh (the more decomposed, the<br />
better). They appear as emaciated humans with gray, dried skin drawn<br />
taut across a framework of bone. They are bestial in nature, little better<br />
than animals.<br />
• Attributes: Agility d8, Smarts d8 (A), Spirit d6, Strength d6, Vigor d8<br />
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