Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
7. D<br />
7.1. Demons & Devils<br />
Demons and devils are extradimensional beings whose sole purpose is the<br />
corruption and destruction of human souls. Demons are wild, chaotic,<br />
unpredictable, and dedicated to the spreading of pain and suffering. Devils<br />
are cool, calculating, manipulative, and are more inclined to trick humans<br />
into corrupting themselves or each other. - In some settings a special ritual<br />
or item must be used to destroy or exorcise a demon. The ritual or item is<br />
determined on a case by case basis. - Also, you might want to add some<br />
of these following abilities, depending on which best reflect the nature of<br />
these creatures in your specific setting:<br />
• Immunity: Demons are immune to poison and disease.<br />
• Unnatural Resistance: Half-damage from non-magical attacks except<br />
for their Weakness.<br />
• Unwavering: Demons get +2 to recover from being Shaken.<br />
• Weakness: Demons are vulnerable to weapons forged with setting’s<br />
specific material [choose from starfall, cold iron, white silver, blessed...];<br />
they take normal damage from them.<br />
• Weakness (Holy Symbol): Demons suffer a –2 penalty to Fighting attacks<br />
against anyone brandishing a holy symbol.<br />
7.1.1. The Damned<br />
These are the tortured souls of Hell. When the need arises, their masters<br />
can force them to do battle for them, or simply pit them against one<br />
another for their own amusement.<br />
• Attributes: Agility d6, Smarts d6, Spirit d4, Strength d6, Vigor d6<br />
• Skills: Fighting d6, Notice d6, Throwing d6<br />
• Pace: 6; Parry: 5; Toughness: 5<br />
• Special Abilities:<br />
– Bite/Claw: Str damage.<br />
32