Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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6. C<br />
6.1. Camel<br />
These beasts of burden are a must for any desert-based adventure.<br />
• Attributes: Agility d8, Smarts d4 (A), Spirit d6, Strength d12+1, Vigor<br />
d8<br />
• Skills: Fighting d4, Guts d6, Notice d6<br />
• Pace: 10; Parry: 4; Toughness: 9<br />
• Special Abilities:<br />
– Fleet Footed: Camels have a pace of 10 and roll a d8 for running.<br />
– Kick/Bite: Str damage<br />
– Size +3<br />
– Ships of the Desert: So long as they drink their fill of water before<br />
beginning a trip, they make their Vigor rolls to survive the heat<br />
every 12 hours rather than every 4 and get a +2 to these rolls regardless<br />
of their physical activity. These benefits last for 5 +1d4<br />
days, at which point the camel must fill up on water again.<br />
6.2. Cat, Great<br />
For the great cats, use the Lion in the SW:EX rulebook, page 150, with the<br />
following changes:<br />
6.2.1. Panther<br />
Panthers roll a d10 for running.<br />
6.2.2. Tiger<br />
Tigers have a Stealth d8, with a +2 when hiding in high grass.<br />
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