Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
Savage Worlds Free Bestiary - Savagepedia
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10.4. GIANTS CHAPTER 10. G<br />
• Pace: 8 ; Parry: 6; Toughness: 15 (2)<br />
• Edges: Level Headed, Improved Sweep<br />
• Gear:<br />
– Robes: Armor +1<br />
– Giant Mace: Str+d8<br />
• Special Abilities:<br />
– Armor +1: Thick, tough hide.<br />
– Keen Senses: Cloud giants have sharp eyesight and a keen sense<br />
of smell; they get a +2 to all their Notice rolls that involve eyesight,<br />
and a +4 when using scent.<br />
– Large: Opponents get a +2 to all attack rolls.<br />
– Size +5<br />
10.4.6. Storm Giant (WC)<br />
These massive (22’ tall) giants are opponents feared by most; only the<br />
very powerful or the very foolish would consider taking one on. Like<br />
their cousins the cloud giants, they live on mountain tops or cloud castles,<br />
though some also make their homes in the ocean depths.<br />
• Attributes: Agility d6, Smarts d10, Spirit d12, Strength d12+8, Vigor<br />
d12<br />
• Skills: Fighting d10, Guts d12, Intimidation d12, Notice d6, Swim d8<br />
• Pace: 8 ; Parry: 7; Toughness: 15 (2)<br />
• Edges: Improved Level Headed, Improved Sweep<br />
• Gear:<br />
– Giant Longsword: Str+d10, AP 2<br />
• Special Abilities:<br />
– Aquatic: These giants can breathe water, and swim at Pace 8.<br />
– Armor +2: Thick, tough hide.<br />
– Fear<br />
– Immunity: They are immune to lightning and electrical based<br />
attacks.<br />
– Large: Opponents get a +2 to all attack rolls.<br />
– Size +5<br />
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