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Savage Worlds Free Bestiary - Savagepedia

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5.4. BEETLES, GIANT CHAPTER 5. B<br />

• Infection: Some (1 in 10) vampire bats can pass on true vampirism<br />

with their bite. Any one killed by one of these bats will become a vampire<br />

1d4 days after death, unless appropriate precautions are taken.<br />

5.4. Beetles, Giant<br />

Here are three varieties of giant beetle: fire, oil, and tiger.<br />

5.4.1. Fire Beetle<br />

These 2 1Ď2’ long beetles are usually found underground. They have glowing<br />

glands above their eyes and on their back which allow them to see in<br />

the dark.<br />

• Attributes: Agility d6, Smarts d4 (A), Spirit d6, Strength d6, Vigor d6<br />

• Skills: Fighting d4, Guts d4, Notice d6<br />

• Pace: 6; Parry: 4; Toughness: 6 (1)<br />

• Special Abilities:<br />

– Armor +1: Tough carapace.<br />

– Bite: Str+d6<br />

– Fluorescent Glands: The beetle halves all lighting penalties. These<br />

glands can be removed after the beetle is dead (make an Agility<br />

roll at -2 to do so); they give off light in a 2” radius for 1d6 days.<br />

5.4.2. Oil Beetle<br />

Oil beetles are 3’ long, oily black in color, and can burrow underground.<br />

• Attributes: Agility d6, Smarts d4 (A), Spirit d6, Strength d6, Vigor d6<br />

• Skills: Fighting d6, Guts d4, Notice d4, Stealth d6<br />

• Pace: 6; Parry: 5; Toughness: 7 (2)<br />

• Special Abilities:<br />

– Armor +2: Tough carapace.<br />

– Bite: Str+d6<br />

– Burrowing: An oil beetle can dig through loose earth and soil at<br />

Pace 6”.<br />

18

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