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Multimodal Semiotics and Collaborative Design

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Figure 7.1. SL Viewer (version 1.23.5) Screenshot <strong>and</strong> Explanations<br />

In general, the interface is often found too complex 8 for beginners, <strong>and</strong> the learning curve steep<br />

enough to frustrate certain users for various reasons. Caitlyn says although she probably looks “like<br />

a newbie” to other avatars, she doesn’t really pay much attention to learning how to make<br />

advanced modifications on her avatar. For Curiza from PAL, the built-in complexity of menus <strong>and</strong><br />

options is an essential part of a good experience, which is a deduction he makes through his<br />

gaming experience. For Curiza, “a game you can finish within 4 hours is not a good game”; <strong>and</strong><br />

although he believes that he can “only use 10 to 20 % of what you can do in there [in SL] right<br />

now”, he thinks SL shows similar qualities in terms of user experience. On the other h<strong>and</strong>,<br />

reflections on the complexity of the interface also show variations depending on their past<br />

experiences with similar software, whether it be MMORPGs, other VWs or 3D modeling software.<br />

While (ex-) gamers interpret the SL user interface with relation to their past gaming experiences,<br />

3D software users mention the balance between complexity of the tools <strong>and</strong> freedom to create more<br />

complicated forms. For Caitlyn from the Metrotopia project, as well as for most students in the<br />

workshop groups, SL presents a considerable amount of complexity in terms of its user interface,<br />

especially in terms of detailed avatar modification <strong>and</strong> content generation options. This complexity<br />

often results in confusion <strong>and</strong> frustration.<br />

8<br />

In fact, complexity of the user interface <strong>and</strong> variety of user profiles led Linden Lab to develop a basic mode for their<br />

latest viewer, which –among many others- can be interpreted as their attempt to communicate with a wider user-base<br />

<strong>and</strong> accommodate the socially situated needs of their users more effectively. However, the new Basic mode is not so<br />

meaningful for designers because it includes neither the st<strong>and</strong>ard content generation capabilities of SL nor detailed<br />

interaction with virtual objects <strong>and</strong> inventories. Similarly, the new browser-based system for accessing SL through the<br />

Web, Skylight, is also excluded for similar reasons, although PAL recently began to participate in the project.<br />

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