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Multimodal Semiotics and Collaborative Design

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perspective, analyzing the human <strong>and</strong> the non-human factors that contribute to the construction of<br />

multimodal sign systems is important for the epistemological dimension. Therefore, the social<br />

actors, the mediational means <strong>and</strong> the collaborative practices are considered as fundamental<br />

constituents of the social semiotic framing of the context of situation in the three case studies. In<br />

fact, the first two analytical chapters – the analysis of social contexts <strong>and</strong> multimodal semiotics –<br />

constitute a tightly-bound composite for the analytical framework, through which I discuss the<br />

nexus of discourses <strong>and</strong> practices as a part of the multimodal analysis. In other words, I am<br />

interested in underst<strong>and</strong>ing how SL represents both the content <strong>and</strong> context of communication as a<br />

complex semiotic nexus; that is a virtual place in which participants collaboratively design places.<br />

<strong>Design</strong> activity shapes <strong>and</strong> transforms the environment in which it takes place; in turn, the<br />

environment also shapes the potential designs in terms of both the process <strong>and</strong> the product. In a<br />

social semiotic framework, sign-makers assess the environment in which they intend to<br />

communicate <strong>and</strong> participate in the communicate world by using socially available resources that<br />

these environments present to them. They engage in socially transformative relationships with<br />

their environments in order to (re-)semiotize the resources within their own cognitive <strong>and</strong> creative<br />

capabilities. As the co-designers individually make use of the platform in accordance with their<br />

purposes <strong>and</strong> capabilities, they also evaluate whether the use of other platforms <strong>and</strong> resources is<br />

necessary <strong>and</strong> whether SL could accommodate their choices. The use of Internet <strong>and</strong> other digital<br />

platforms support SL’s affordances, <strong>and</strong> help the co-designers to bridge the gap of the constraints.<br />

The methodological intention for considering place semiotics as one of the fundamental situational<br />

components of social semiotic analysis is this reciprocal interaction between design <strong>and</strong> its<br />

environment. For this purpose, I focus on exploring the patterns of intertextuality of real <strong>and</strong><br />

virtual places in a convergent collaborative media l<strong>and</strong>scape as an analytical objective. Although<br />

forms <strong>and</strong> shapes are initially designed as mental constructs (<strong>and</strong> often as sketches on paper), they<br />

are actualized by the affordances <strong>and</strong> constraints for digital content production. In all three cases,<br />

the perceived affordances <strong>and</strong> constraints of SL were observed to have significant effects on the codesigner<br />

practices. To sum up, the analysis of collaborative design processes points towards a<br />

complex <strong>and</strong> dynamic nexus of semiotic <strong>and</strong> material resources that are used in co-production<br />

processes, <strong>and</strong> the semiotic effects of the co-designers’ interpretations of the affordances <strong>and</strong><br />

constraints on their practices. The following chapter will outline the multimodal systemicfunctional<br />

analysis of virtual places <strong>and</strong> artifacts with the aim of unraveling their experiential,<br />

interpersonal <strong>and</strong> textual meaning potentials, often by referring to the discussions that are<br />

presented in this chapter.<br />

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