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IN THE BUBBLE JOHN THACKARA - witz cultural

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150 Chapter 7<br />

of the process. Technology becomes interesting when it facilitates new<br />

kinds of interaction among teachers, students, and the external world—<br />

and this does not need to be expensive. To get the most out of technology<br />

and networks, new skills and attitudes are needed—and these either are<br />

free or can be taught. Search skills are important, for example. With billions<br />

of pages and countless educational objects already on the Web, the skill<br />

of understanding how to search for things and how to evaluate online material<br />

is critical. The new learning economy values hits and links: Learning<br />

how to be found and how to link is also a core skill. Vital, too, are the editing<br />

skills students need as they find, evaluate, organize, and communicate<br />

all kinds of media assets: video, photographs, or computer files. Different<br />

ways to share knowledge and experience also need to be explored: file sharing,<br />

peer-to-peer knowledge exchange over the Net. File sharing is not just<br />

about music: It is more important as an infrastructure and a culture that<br />

enables collaboration and interaction among learners.<br />

Design Factor 5: Testing and Assessment<br />

Student-centered and self-organized learning is not the same as laissez faire.<br />

I’m continually impressed by the energy with which students search for<br />

new ways to assess and document their own progress. As lifelong learners,<br />

we all need systems of assessment that can provide us with feedback on<br />

our performance. Self-assessment places more responsibility on the student<br />

than assessment by others, but students are well aware that waiting for<br />

their institution and/or teachers to assess and guide their learning is not a<br />

promising option.<br />

Some feedback can be enabled by technology. One of the most interesting<br />

uses of IT in education is digital portfolios of the kind already in use at<br />

ICT companies such as Sun. Digital portfolios provide an ongoing record of<br />

work that can be continually added to and reshaped. 44 Portfolios collect<br />

detailed information on the development of students over an extended<br />

period of time and serve as what Howard Gardner describes as a ‘‘record of<br />

growth’’: They can include the history of a specific project or a broader picture<br />

of progress over a longer period of time. According to Gardner, portfolios<br />

can be assessed (by instructors, but also by the learners themselves)<br />

against a variety of measures: the number and richness of entries, the

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