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IN THE BUBBLE JOHN THACKARA - witz cultural

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its.’’ In Doors of Perception conferences during these years, when our conference<br />

themes were words like ‘‘speed,’’ ‘‘lightness,’’ and ‘‘flow,’’ we too<br />

promoted the idea that a combination of fast information and slow matter<br />

could provide a way out of the mobility dilemma.<br />

But dematerialization didn’t happen. On the contrary, as we have seen,<br />

the Internet hugely accelerated the physical movement of people and stuff.<br />

It became possible to do things outside the company that were once done<br />

inside—and so we did. The Internet has done more to increase road traffic,<br />

particularly of goods, than all the truck manufacturers put together. The<br />

same goes for people. The Internet did not replace business and recreational<br />

travel, it stimulated us to travel more. New business models accelerated<br />

the process. Value webs, in which networks of suppliers work together<br />

within a single process, entail a lot more movement of stuff.<br />

Being There<br />

Mobility 61<br />

If the aim of travel were simply to exchange information, then we wouldn’t<br />

bother doing it. The trouble is—to state the obvious—that’s not why we do<br />

it. It’s that mind-body business: Experientially, there never will be a simulated<br />

alternative to actually ‘‘being there.’’ The world’s telecommunications<br />

companies (telcos) have still not absorbed this fact. On the contrary, they<br />

continue to spend vast amounts of money and bandwidth in the expectation<br />

that demand will explode for systems that reproduce as closely as<br />

possible the sensation of ‘‘being there.’’ At one of Germany’s huge national<br />

computer laboratories (now known as the Frauenhofer-Gesellschaft), one<br />

research team harnessed together a whole row of superfast Thinking<br />

Machine computers in order to increase the perceptual depth of its virtual<br />

conference room. The engineers’ idea was to re-create as closely as possible<br />

the experience of sitting around a conference table—only with the people<br />

opposite you being located in different parts of the world. I remember the<br />

director of the institute at the time (this was 1994) proudly showing me a<br />

huge radio dish on the back of a truck that was parked outside his office. He<br />

told me he had his own dedicated satellite channel ready and waiting for<br />

the teleconferencing system to be deployed.<br />

Other presence researchers have built face-to-face teleportals that involve<br />

wearing a headset that incorporates a projective display and stereo video<br />

cameras. Such systems allow participants to view 3-D, stereoscopic, videobased<br />

images of the faces of remote participants, local participants, and a

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