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IN THE BUBBLE JOHN THACKARA - witz cultural

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84 Chapter 4<br />

Handsets allow users to ‘‘geo-mark’’ a location and then send details to<br />

other people, who then can use their own handsets’ positioning capabilities<br />

to go to that spot. A wealth of data about places lies in the heads and<br />

lives of ordinary people—but it is not accessible knowledge. In experiments<br />

called wireless graffiti, augmented-reality technologies connect locations,<br />

people, media, and objects to unlock the ‘‘living memory’’ of a place. In<br />

one experiment in Amsterdam organized by the Waag Society, people<br />

walked around the city carrying devices, and the system plotted their<br />

routes. Amsterdam Real Time, as the experiment was called, was a joint<br />

venture with the city’s municipal archives, which looks after the city’s historical<br />

documents, including old maps. The long-term potential of the<br />

Waag installation lies in overlaying different movement patterns on one<br />

another and in being alerted, as one wanders round, to a historically interesting<br />

episode. Public physical spaces become ‘‘containers’’ for traces of<br />

fragmentary personal histories. 30 Digital graffiti or wireless graffiti have the<br />

potential, in time, to be attached to any object on Earth with an accuracy<br />

of a meter of less. Such a scenario—dubbed WorldBoard by Jim Spohrer, an<br />

Apple researcher—is about putting information in places or, to be precise,<br />

associating information with a place so that people perceive that place as if<br />

they were really there. ‘‘This is in some senses bigger than the world wide<br />

web,’’ says Spohrer, ‘‘because it allows cyberspace, the digital world of bits,<br />

to overlay and register with real space, the analogue world of atoms.’’<br />

Spohrer describes WorldBoard as ‘‘a proposed planetary augmented reality<br />

system that facilitates innovative ways of associating information with<br />

places. Its short-term goal is to allow users to post messages on any of the<br />

six faces of every cubic meter (a hundred billion billion cubic meters) of<br />

space humans might go on this planet.’’ 31<br />

The idea intrigues a lot of people, but it is not entirely clear, as yet, to<br />

what questions digital graffiti might be an answer. To date, the enabling<br />

technologies described here have been used mostly for tracking parolees<br />

and FedEx packages. In Europe and the United States, navigation systems<br />

in cars are popular. And in Hong Kong, a matchmaking service connects<br />

singles in the same neighborhood whose dating profiles match. 32 Other<br />

social uses of user-generated locational content include marking a picnic<br />

spot or a meeting place at a music festival. Business uses include a construction<br />

site manager’s indicating where a consignment of materials should<br />

be unloaded.

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