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Volume Two - Academic Conferences

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Michael Flavin<br />

In a subsequent work, Christensen and Raynor (2003) change the term “disruptive technology” to<br />

“disruptive innovation”, arguing that the disruption is not an intrinsic feature of the technology, but is<br />

determined by practices within the organisation confronted by the innovation. Disruption, therefore,<br />

emerges from usage. This paper, however, uses the term “disruptive technology” for clarity’s sake, as<br />

the research is fundamentally interested in technologies for learning and teaching.<br />

Christensen (2006) argues that it is not the case that innovators have mastery over a technology,<br />

whereas established providers don’t. Instead, the established provider finds that the new technology<br />

does not fit within its business model. Hence, it is undesirable, not unattainable. To apply this principle<br />

to technology-enhanced learning in H.E., H.E.I.s have no technical issues with setting up social<br />

networking technologies. Existing, institutional V.L.E.s have chat facilities. However, students are<br />

electing to have their discussions elsewhere. It may be that students have already established an<br />

online presence and identity via existing social networking technologies and therefore feel no need to<br />

have a further online presence in an institutional V.L.E.. It may also be the case that institutional<br />

V.L.E.s are perceived as less attractive and less interesting environments than the more popular<br />

social networking technologies. In addition, students may prefer to hold discussions in environments<br />

where the institution has no control, and no means of monitoring usage. Moreover, students may be<br />

opting to blur the boundaries between a range of social, work and educational activities; this was one<br />

of the conclusions drawn by Conole et al. (2008), in their survey of 427 students.<br />

In Disrupting Class (2011), Christensen et al. take Disruptive Innovation theory and apply it to the<br />

school system in the U.S., arguing that schools’ implementation of technology-enhanced learning has<br />

followed the Sustaining Innovation path, instead of prompting a fundamental rethink of learning and<br />

teaching: “Schools have crammed the computers into the existing teaching and classroom models.<br />

Teachers have implemented computers in the most commonsense way – to sustain their existing<br />

practices and pedagogies rather than to displace them” (p. 84). In this sense, Christensen’s argument<br />

repeats the research findings of Blin and Munro (2008) in their study of technology-enhanced learning<br />

in higher education. Where Blin and Munro conclude, “although use of the V.L.E. is widespread<br />

within the university, little disruption of teaching practices… has occurred” (2008, p. 488), Christensen<br />

argues, “traditional instructional practices have changed little despite the introduction of computer and<br />

other modern technologies” (2011, p. 83).<br />

Christensen concludes by arguing that disruption works not by confronting established practice, but<br />

by doing something new: “A major lesson from our studies of innovation is that disruptive innovation<br />

does not take root through a direct attack on the existing system. Instead, it must go around and<br />

underneath the system” (p. 243). Hence, applying technology-enhanced learning within established<br />

pedagogic models is a mistake, because the technology gets contorted to suit the existing pedagogy,<br />

and thus only a small portion of the learning and teaching potential of the technology is realised.<br />

3. The Community of Practice<br />

The term Community of Practice was coined originally by Lave and Wenger (1991), who observed a<br />

range of different learning communities, including Yucatan midwives, Liberian tailors, and Alcoholics<br />

Anonymous in the United States. Lave and Wenger found that learning had a similar structure in each<br />

case. Individual learners start on the periphery of communities and travel towards the centre. Good<br />

progress relies on a supportive structure within the community.<br />

Subsequently, Wenger (1998) argues that learning is about the formation of an identity rather than the<br />

acquisition of a product, and focuses on learning as social participation. Wenger also argues that<br />

learning is an unavoidable aspect of existence, is ongoing, and “may use teaching as one of its many<br />

structuring resources” (p. 267). Recognising that learning is not contained in a classroom, we begin to<br />

recognise how technology can facilitate effective learning, irrespective of the learner’s location (a<br />

point also made by Koszalka and Ntloedibe-Kuswani [2010]) .<br />

Wenger further argues that learning is controlled by the learning community, not by the external<br />

drivers that prompted the formation of the learning community and adds, “Learning cannot be<br />

designed. Ultimately, it belongs to the realm of experience and practice” (1998, p. 225). He later<br />

argues “Learning is a matter of imagination” (p. 227) and: “In a world that is not predictable,<br />

improvisation and innovation are more than desirable, they are essential” (p. 233). Therefore, learning<br />

for Wenger is a creative process, not classroom bound, and an inevitable, ongoing fact of human<br />

experience.<br />

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