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Volume Two - Academic Conferences

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Designing a U-Learning Course Platform for the Identified<br />

Teacher Training Needs<br />

Nazime Tuncay and Hüseyin Uzunboylu,<br />

Near East University, Nicosia, North Cyprus<br />

nazime.tuncay@gmail.com<br />

huzunboylu@neu.edu.tr<br />

Abstract: Teacher T raining has und ergone m ajor c hanges i n r ecent y ears, w ith t he dev elopment of di gital<br />

information t ransfer, v irtual learning environments(VLE) and s imulations i ntegrated i n learning management<br />

systems having a significant effect on it. Online resources like Edu 2.0 and Second Life (SL) encourage a sense<br />

of c ollaboration and community w hich now needs to b e embraced t hrough t eaching and l earning pr actice.<br />

Researchers, as a r esult of 4 years research study of global e-learning training needs in 25 countries analyzed<br />

the needs of the teachers’ e-education requirements and their preferred e-learner environments. Although, there<br />

were some common needs like “knowledge and skill of preparing e-quizzes”, they found that there was a divide<br />

among teachers’ s kills and knowledge’s. Hence, t he n ecessary s teps t o d evelop proper I CT i nfrastructure<br />

required f or e -Learning are taken. As a r esult of al l t he f indings in t he literature, courses ar e d ecided t o be<br />

delivered to bridge these. A global strategy is decided for moving towards and encouraging teachers towards<br />

deploying e-Learning for their courses. Syllabus is prepared, online evaluation is required and suggestions are<br />

taken from experts coming from different walks of life, from 25 countries. This process ended in 4 months. After<br />

having rewritten the syllabus, course material is prepared and carefully proof read by English teachers and eeducation<br />

experts. The course environment is used by 51 experts and is redesigned by the researchers<br />

according to their suggestions. After 6 months of work, the last form of VirtualNeu (Virtual Near East University<br />

Portal) is published. Encouragement and pr oper incentive t o English Teachers to par ticipate i n the e -training<br />

programs were provided by the ministry of education in North Cyprus. 80 Teachers have registered to the system<br />

and courses will start on 7 September 2011. Researchers mission for the next two years, 4 years and beyond is<br />

clear and unequivocal; like the last four years: Preparing a portal and making it universally accessible and useful<br />

for teachers; delivering e-courses for their specified training needs and, helping them to be more innovative and<br />

more creative individuals who change and improve the world education.<br />

Keywords: Edu 2.0, Second Life, U-education, VirtualNeu, Training Needs of Teachers<br />

1. Introduction<br />

1.1 U-Learning (Ubiquitous Learning)<br />

U-Learning is becoming a necessity of the modern education system. The ubiquitous learning<br />

environment provides an interoperable, pervasive, and seamless learning architecture to connect,<br />

integrate, and share three major dimensions of learning resources: learning collaborators, learning<br />

contents, and learning services (Chang&Shu,2005, Haruo, Kiyoharu, etc.,2003, Cheng, etc., 2005).<br />

The main characteristics of ubiquitous learning are (Chen et al., 2002; Curtis et al., 2002):<br />

Permanency: Learners can never lose their work unless it is purposefully deleted. In addition, all<br />

the learning processes are recorded continuously in every day.<br />

Accessibility: Learners ha ve ac cess t o their d ocuments, da ta, or videos f rom anywhere. T hat<br />

information is provided based on their requests. Therefore, the learning involved is self-directed.<br />

Immediacy: Wherever learners are, they can get any information immediately. Therefore learners<br />

can s olve pr oblems qui ckly. O therwise, t he learner m ay r ecord t he qu estions and look f or t he<br />

answer later.<br />

Interactivity: Learners can interact with experts, teachers, or peers in the form of synchronies or<br />

asynchronous c ommunication. H ence, the ex perts are m ore r eachable and t he k nowledge i s<br />

more available.<br />

Ubiquitous learning is characterized by providing intuitive ways for identifying right collaborators,<br />

right c ontents an d r ight s ervices i n t he r ight pl ace at t he r ight t ime bas ed on s tudents s urrounding<br />

context such as where and when the students are (time and space), what the learning resources and<br />

services av ailable f or the s tudents, and who ar e the l earning c ollaborators that match the s tudents’<br />

needs (Zhang, etc., 2004.; Ogata, etc., 2005; Takahata, etc.; 2004)<br />

953

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