08.09.2014 Views

Assisting the older driver - SWOV

Assisting the older driver - SWOV

Assisting the older driver - SWOV

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>Assisting</strong> <strong>the</strong> <strong>older</strong> <strong>driver</strong><br />

taken into account by road designers and designers of ADAS and <strong>the</strong>ir<br />

human machine interface.<br />

4.5. Game <strong>the</strong>ory<br />

4.5.1. An introduction to game <strong>the</strong>ory<br />

Game <strong>the</strong>ory is about decision making and anticipating <strong>the</strong> likely reaction of<br />

o<strong>the</strong>rs (Von Neuman & Morgenstern, 1944). A famous example that<br />

originates from this <strong>the</strong>ory is <strong>the</strong> so‐called prisoner’s dilemma in which<br />

suspects of a crime have to decide whe<strong>the</strong>r <strong>the</strong>y should talk or remain silent<br />

about <strong>the</strong> o<strong>the</strong>r’s contribution to <strong>the</strong> crime committed. The combination of<br />

<strong>the</strong>ir decisions (talk or remain silent) determines <strong>the</strong> length of <strong>the</strong>ir<br />

imprisonment. People who are involved in a game like this often have<br />

conflicting interests and attempt to prevail <strong>the</strong>ir interest over those of <strong>the</strong><br />

o<strong>the</strong>rs. To achieve that goal, <strong>the</strong>y need information about <strong>the</strong> motives and<br />

intentions of <strong>the</strong> o<strong>the</strong>r ones involved. However, information is often not<br />

available. As a result, people base <strong>the</strong>ir decisions on <strong>the</strong> likely reaction of<br />

o<strong>the</strong>rs.<br />

A type of game that applies to traffic behaviour is <strong>the</strong> so‐called Chicken game.<br />

Oye (1985) describes this game using <strong>the</strong> situation in which two <strong>driver</strong>s meet<br />

each o<strong>the</strong>r on a narrow road. If one of <strong>the</strong> <strong>driver</strong>s makes room for <strong>the</strong> o<strong>the</strong>r,<br />

he could be regarded as <strong>the</strong> ‘chicken’ whereas <strong>the</strong> o<strong>the</strong>r one may call himself<br />

<strong>the</strong> ‘hero’. If nei<strong>the</strong>r of <strong>the</strong>m is willing to make room, both <strong>driver</strong>s may suffer<br />

from damage to <strong>the</strong>ir car. If both <strong>driver</strong>s decide to make some room, loss of<br />

reputation will be minimized for both <strong>driver</strong>s.<br />

Several factors can influence <strong>the</strong> outcome of a game. One factor that is<br />

described in literature is an existing balance of power. In <strong>the</strong> prisoner’s<br />

dilemma, for example, one of <strong>the</strong> prisoners may hold a higher rank in <strong>the</strong><br />

criminal organisation <strong>the</strong>y both belong to. In traffic, differences in power can<br />

result from traffic rules (e.g., right of way), <strong>the</strong> type of vehicle people drive,<br />

or <strong>the</strong> type of road <strong>the</strong>y are driving on. A second factor that may influence<br />

<strong>the</strong> outcome of a game is <strong>the</strong> extent to which ‘players’ can view <strong>the</strong><br />

behaviour of <strong>the</strong> o<strong>the</strong>r(s) involved. Being visible to <strong>the</strong> o<strong>the</strong>r ‘players’ of <strong>the</strong><br />

game may give people <strong>the</strong> opportunity to influence <strong>the</strong>ir behaviour. For<br />

example, <strong>driver</strong>s may approach an intersection at high speed, <strong>the</strong>reby<br />

enforcing right of way. A third factor is <strong>the</strong> willingness to cooperate.<br />

According to Oye (1985), this willingness depends on: 1) <strong>the</strong> value which<br />

68

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!