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10Mbps bt = 100 nsec<br />

16Mbps bt = 63.3 nsec<br />

100Mbps bt = 10 nsec<br />

1Gbps bt = 1 nsec<br />

To calculate <strong>the</strong> frame transmission time, use <strong>the</strong> following<br />

calculation:<br />

FTt = TFSb × bt = 672 bits × 100 ns = 67.200 nsec = 67.2 usec<br />

Step 3. Now that we know how much time it takes <strong>to</strong> transmit a single<br />

frame (FTt), we can calculate how many frames can be transmitted in<br />

one second (FPS) by using this formula:<br />

FPS = 1 sec ÷ FTt = 1 sec ÷ 67.2 usec = 14,880 FPS<br />

The goal of any <strong>network</strong> transmission device is <strong>to</strong> be capable of<br />

transmitting at wire rate. Wire rate is <strong>the</strong> transmission of <strong>the</strong> smallest<br />

legal-sized data frame at <strong>the</strong> fast constant rate of transmission<br />

supported by <strong>the</strong> medium and transmission pro<strong>to</strong>col, without adding<br />

any additional processing latency. Of course, <strong>the</strong> legal frame sizes<br />

vary depending on <strong>the</strong> Layer 2 pro<strong>to</strong>col being used. For E<strong>the</strong>rnet, <strong>the</strong><br />

minimum frame size is 72 bytes (64 bytes + 8-byte preamble), with a<br />

maximum of 1,526 (1,518 + 8-byte preamble) or 1,530 with 802.3ac<br />

due <strong>to</strong> <strong>the</strong> constraints of CSMA/CD. With Token Ring (which does not<br />

require collision detection), no minimum or maximum frame size is<br />

defined. Instead, <strong>the</strong> minimum frame size is calculated using <strong>the</strong><br />

frame format data and LLC information, which is 43 bytes. The<br />

maximum frame size is dictated by <strong>the</strong> maximum amount of time a<br />

station can hold <strong>the</strong> <strong>to</strong>ken. So, on a 4Mbps ring, <strong>the</strong> maximum packet<br />

size is 4,472 bytes; on a 16Mbps ring, it is 17,800 bytes. FDDI, like<br />

E<strong>the</strong>rnet, supports a minimum and maximum frame size: 32-byte<br />

minimum (28 frame + 4 byte LLC-PDU, no data) and 4,500-byte<br />

maximum.<br />

The reason <strong>the</strong> smallest legal frame size (64 bytes, in <strong>the</strong> case of<br />

E<strong>the</strong>rnet) expresses <strong>the</strong> FPS rating for port forwarding is because<br />

smaller frames are harder <strong>to</strong> process than larger ones. When looking<br />

at throughput utilization, <strong>the</strong> FPS rating is inversely proportional <strong>to</strong><br />

<strong>the</strong> frame length. Ma<strong>the</strong>matically speaking, you can move more small<br />

frames than large ones in a finite period.

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