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ED [<strong>DCS</strong> USER MANUAL]<br />
#1. Enroute Task 1 (Search Then Engage in Zone)<br />
#2. Task 1 (Attack Group)<br />
#3. Command ( Switch Frequency)<br />
#4. Option (Flare Using)<br />
#5. Enroute Task 2 (Search Then Engage Group) Priority=0<br />
#6. Task 2 (Attack Unit)<br />
P<br />
r<br />
i<br />
o<br />
r<br />
i<br />
t<br />
y<br />
Task 1<br />
Command execute<br />
Option execute<br />
Task 2<br />
Start enroute task 2 (pending)<br />
Enroute task 2<br />
execute<br />
Start enroute task 1 (pending)<br />
Enroute<br />
task 1<br />
execute<br />
Enroute<br />
task 1<br />
(pending)<br />
Enroute task 1 execute<br />
Time<br />
At mission start, the AI has two concurrent actions: action #1 (Enroute Task 1 ) and action #2 (Task 1 ). Unless set otherwise<br />
by the mission designer, any Task has a higher priority over any Enroute Task, so the AI<br />
begins to execute action #2, while storing action #1 in memory. Once action #2 is<br />
completed (or is no longer executable), the AI proceeds to execute action #3<br />
(Command ), action #4 (Option ), action #6 (Task<br />
), while also starting #5 (Enroute Task 2 )<br />
and storing it in memory. Although both action #1 and action #5 (enroute tasks) are<br />
now running in the background, they cannot be executed while action #6 (a task) is<br />
underway. Once action #6 is completed (or is no longer executable), the AI can return<br />
its attention to actions #1 and #5. The conditions for action #1 become true first, so<br />
the AI begin to execute this action. However, action #5 has the higher priority setting of<br />
, so when the conditions for both action #1 and action #5 are in effect, action #1 is<br />
stopped and action #5 is executed. Once action #5 is completed, the AI can return to<br />
executing action #1.<br />
141 <strong>DCS</strong> USER MANUAL