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DCS User Manual EN.pdf

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ED [<strong>DCS</strong> USER MANUAL]<br />

mission, you can start the mission in the PREPARE MISSION mode (it will look much like<br />

usual FLY MISSION start) and configure various avionics in the cockpit. Your avionics<br />

settings can then be saved and will start in the saved states whenever other players<br />

open the mission.<br />

The following avionics settings can be saved using the PREPARE MISSION function.<br />

Ka-50<br />

<br />

<br />

<br />

<br />

<br />

ADF channel frequencies<br />

Satellites<br />

Additional ABRIS data<br />

Navigation database<br />

ABRIS routes<br />

To save custom frequency settings for the ADF channels, edit the ARK.lua file prior to<br />

running the Mission Prepare function. The ARK.lua file can be found in:<br />

\\Mods\aircrafts\Ka-50\Cockpit\Scripts\ARK\ARK.lua.<br />

A-10C<br />

<br />

<br />

<br />

<br />

<br />

<br />

<br />

CDU. All setting except a mission editor flight plan that can't be changed.<br />

IFFCC. The block of test menu.<br />

MFCD. Lower OSB buttons functionality.<br />

SADL. Network user ID, callname etc. (NET page)<br />

TAD. Profiles.<br />

TGP. Laser codes, integration, calibration method, gain settings, TAAF altitude.<br />

DSMS. Mission Control Page settings. Weapon profiles.<br />

Once your avionics are setup as desired for the mission, exit the mission and press the<br />

SAVE button in the ME once again to save all of the prepared data in the mission file.<br />

NOTE for mission makers:<br />

If you use prepare mission mode, please indicate in the briefing that the player should<br />

not use the mission planner. If he'll change the route or weapons for the mission, the<br />

avionics scripts saved in the mission file using prepare mission will conflict with the new<br />

settings.<br />

If you want to give the player the freedom of action to the use the mission planner, do<br />

not use mission prepare mode.<br />

RECORD AVI. This option allows you to convert a Track file (which can only be viewed<br />

in the game) to an AVI video file that can be viewed by anyone using video playback<br />

software.<br />

63 <strong>DCS</strong> USER MANUAL

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