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DCS User Manual EN.pdf

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ED [<strong>DCS</strong> USER MANUAL]<br />

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MISSION SCORE LOWER THAN. If the set coalition has a score lower than<br />

the set amount, the action(s) will be activated.<br />

PART OF COALITION IN ZONE. The trigger will be set to true if any of<br />

coalition's unit will appear inside the selected trigger zone. The COALITION drop<br />

down menu allows you to select the coalition. The ZONE drop down will list all<br />

the trigger zones you have created according to the names you created for<br />

them.<br />

PART OF COALITION OUT OF ZONE. This condition works the same as the<br />

PART OF COALITION IN ZONE, but the condition will be set to true when the any<br />

of coalition's unit are outside the defined zone.<br />

PART OF GROUP IN ZONE. The trigger will be set to true if any of group's unit<br />

will appear inside the selected trigger zone. The GROUP drop down menu allows<br />

you to select the group. The ZONE drop down will list all the trigger zones you<br />

have created according to the names you created for them.<br />

PART OF GROUP OUT OF ZONE. This condition works the same as the PART<br />

OF GROUP IN ZONE, but the condition will be set to true when the any of<br />

group's unit are outside the defined zone.<br />

PLAYER SCORES LESS. When selected, a SCORES field is displayed below. By<br />

either using the left and right arrows or typing in the field, enter the score, below<br />

which the condition will become true.<br />

PLAYER SCORES MORE. When selected, a SCORES field is displayed below.<br />

By either using the left and right arrows or typing in the field, enter the score,<br />

above which the condition will become true.<br />

RANDOM. The Random condition allows you to set a percentage chance of<br />

action(s) assigned to the trigger from happening. Use the left and right arrows<br />

or type directly into the field to adjust the value. Values can range from 0 (no<br />

chance) to 100 (certain) as a percentage. The most common action you will use<br />

this condition with is Activate Group. This will allow you to set a random<br />

appearance of units in a mission.<br />

TIME LESS. When selected, a SECONDS field is displayed below. By either<br />

using the left and right arrows or typing in the field, enter the time in seconds<br />

when the condition will become false. For example, if you set a value of 120, the<br />

condition will become false two minutes into the mission.<br />

TIME MORE. When selected, a SECONDS field is displayed below. By either<br />

using the left and right arrows or typing in the field, enter the time in seconds<br />

when the condition will become true. For example, if you set a value of 120, the<br />

condition will become true two minutes into the mission.<br />

TIME SINCE FLAG. When selected, FLAG and SECONDS fields are displayed<br />

below. By either using the left and right arrows or typing in the field, set the flag<br />

number that when set to true will set the condition to true in the FLAG field. In<br />

the SECONDS field, enter the delay in seconds that the condition will be set to<br />

true after the flag is set to true.<br />

83 <strong>DCS</strong> USER MANUAL

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