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Getting Started

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GETTING STARTED WITH ARENA<br />

The animation<br />

scale factor is the<br />

amount of<br />

simulated time<br />

between<br />

successive<br />

screen updates.<br />

Smaller values<br />

provide smoother,<br />

slower animation.<br />

If the run finishes<br />

before you have a<br />

chance to explore<br />

these controls,<br />

answer No when<br />

you’re asked if you<br />

want to view the<br />

results. Then click<br />

Start Over on the<br />

Run toolbar to<br />

begin the run<br />

again.<br />

If the animation is moving too fast, you can slow it down by adjusting the animation<br />

scale factor. To do this, you have these choices:<br />

• Open the Run Setup dialog box by selecting the Run > Speed > Animation<br />

Speed Factor and then enter a smaller value (for example, 0.005) for the scale<br />

factor.<br />

• Use the less-than () key speeds up<br />

animation by 20%.<br />

• Use the slider bar in the main toolbar. Move the slider to the left to slow down the<br />

animation and to the right to speed it up.<br />

To pause the simulation, click the Pause button or press the Esc key. With the<br />

automatic flowchart animation, you can see how many entities have been created, are<br />

currently in the Check for Proper Identification process, have left each branch of our<br />

Decide module, and have left the model at each of our terminating Dispose modules.<br />

These variables can be helpful in verifying the model. For example, if the probability<br />

in the Decide module was entered incorrectly (for example, if you typed 9 as the<br />

denied probability instead of 93), the variables would show that many more<br />

applications were leaving the Denied branch.<br />

You also can step through the simulation one event at a time. To do this, Pause the<br />

simulation and then click the Step button or press the F10 key. Each time you step the<br />

simulation, an entity is moved through the flowchart. Usually, you’ll see animation of<br />

the entity’s movement, though sometimes no visual change will take place (for<br />

example, when the next event is creating a new entity). When this occurs, just step<br />

again to move forward to the next event.<br />

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