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4 • THE ADVANCED PROCESS PANEL<br />
PROMPTS<br />
Prompt<br />
Name<br />
Number to Match<br />
Type<br />
Attribute Name<br />
Description<br />
Unique module identifier displayed on the module shape.<br />
Number of matching entities that must reside in different queues<br />
before a match may be completed.<br />
Method for matching the incoming entities. If Type is Any<br />
Entities, one entity must reside in each queue for a match to be<br />
made. If Type is Based on Attribute, one entity must reside in<br />
each queue with the same attribute value.<br />
Attribute name that is used for identifying an arriving entity’s<br />
match value. Applies only when Type is Based on Attribute.<br />
Pickup module<br />
DESCRIPTION<br />
The Pickup module removes a number of consecutive entities from a given queue<br />
starting at a specified rank in the queue. The entities that are picked up are added to<br />
the end of the incoming entity’s group.<br />
TYPICAL USES<br />
• Gathering an order from various queue locations<br />
• Gathering completed forms for an office order<br />
• Picking up students at a bus stop for school<br />
PROMPTS<br />
Prompt<br />
Name<br />
Quantity<br />
Queue Name<br />
Starting Rank<br />
Description<br />
Unique module identifier displayed on the module shape.<br />
Number of entities to pick up.<br />
Name of the queue from which the entities will be picked up,<br />
starting at the specified rank.<br />
Starting rank of the entities to pick up from the queue, Queue<br />
Name.<br />
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