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4 • THE ADVANCED PROCESS PANEL<br />

PROMPTS<br />

Prompt<br />

Name<br />

Number to Match<br />

Type<br />

Attribute Name<br />

Description<br />

Unique module identifier displayed on the module shape.<br />

Number of matching entities that must reside in different queues<br />

before a match may be completed.<br />

Method for matching the incoming entities. If Type is Any<br />

Entities, one entity must reside in each queue for a match to be<br />

made. If Type is Based on Attribute, one entity must reside in<br />

each queue with the same attribute value.<br />

Attribute name that is used for identifying an arriving entity’s<br />

match value. Applies only when Type is Based on Attribute.<br />

Pickup module<br />

DESCRIPTION<br />

The Pickup module removes a number of consecutive entities from a given queue<br />

starting at a specified rank in the queue. The entities that are picked up are added to<br />

the end of the incoming entity’s group.<br />

TYPICAL USES<br />

• Gathering an order from various queue locations<br />

• Gathering completed forms for an office order<br />

• Picking up students at a bus stop for school<br />

PROMPTS<br />

Prompt<br />

Name<br />

Quantity<br />

Queue Name<br />

Starting Rank<br />

Description<br />

Unique module identifier displayed on the module shape.<br />

Number of entities to pick up.<br />

Name of the queue from which the entities will be picked up,<br />

starting at the specified rank.<br />

Starting rank of the entities to pick up from the queue, Queue<br />

Name.<br />

57

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