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6:7 Groove FX panel<br />

Power<br />

Quantize<br />

effect<br />

The Groove FX section is a set of effects that allow you to manipulate the velocity and timing of the contents of the Groove engine.<br />

The effects are real-time and non-destructive - the original Grooves are not changed in any way You can think of the Groove FX<br />

panel as a set of ‘MIDI effects’ at the ‘output’ of the Groove engine event stream, that is applied before the sounds are triggered.<br />

Please remember, however, that the Groove engine is not really a MIDI engine, because it triggers articulations directly, rather<br />

than generating MIDI events that feed into the MIDI input for articulations.<br />

The panel is visible in Editor view, underneath the Editor Grid.<br />

While the Groove FX section is real-time and non-destructive, you can destructively apply its settings to the current Groove or all<br />

Grooves in the Palette.<br />

Show/Hide advanced Groove FX<br />

With this button you can toggle the Groove FX view to minimized view or to the normal maximized view. By default it is shown with<br />

all controls available. However, if you need more workspace for the Editor, the panel can be collapsed to a smaller view with only<br />

the most important controls showing, by clicking the Show/Hide advanced Groove FX button. Click the button again to expand it.<br />

Groove FX power<br />

When this button is enabled, the Groove FX section is active on the output of the Groove engine. Click the button to disable<br />

the Groove FX section.<br />

Apply: Groove<br />

This button ‘prints’, or destructively applies the current Groove FX settings to the currently selected Groove.<br />

Once this function has been applied, BFD2 asks you if you want to power off the Groove FX section. This is because if it remains<br />

active, it applies the same effects again when the affected Groove is played back.<br />

When using randomization effects, this button applies different results each time it is clicked.<br />

If you don’t like the results you get when you apply randomization effects, you can always use the Undo function to revert to how<br />

it was before.<br />

Apply: All<br />

Simplify<br />

effect<br />

Double/<br />

Half-time<br />

effect<br />

Compress<br />

effect<br />

Swing<br />

effect<br />

This is a similar function to the Apply: Groove button, except that it destructively applies the Groove FX settings<br />

to all Grooves in the Palette. Once the button is clicked, BFD2 asks you if you want to power off the Groove FX<br />

section. This is because if it remains active, it applies the same effects again when the processed Grooves are<br />

played back.<br />

This is a more practically useful function, as you can apply the current settings to all Grooves in the Palette so they are equally affected.<br />

If you like you can then enable the Groove FX section again in order to change the feel of all Grooves even more with new<br />

settings, perhaps repeating the Apply to All process.<br />

As with the Apply: Groove button, when using randomization effects, this button applies different results each time it is clicked.<br />

If you don’t like the results you get when you apply randomization effects, you can always use the Undo function to revert to how<br />

it was before.<br />

10<br />

Humanize<br />

effects<br />

Apply<br />

functions<br />

Show/hide<br />

advanced<br />

Groove FX

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