04.03.2013 Views

Manual

Manual

Manual

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

chapter 07 GROOVES PAGE part 3<br />

auto-play, drum track and other ways of using grooves<br />

7:1 Auto-Play mode<br />

Auto-Play vs. MIDI triggering<br />

MIDI Triggering<br />

BFD2’s Grooves can be triggered with MIDI notes – by default playing while the note is held down. Optionally, you can enable<br />

Latching mode in the Grooves preferences, which toggles playback of a Groove when its MIDI note is played.<br />

As described in chapter 5, a Groove’s playback behaviour when it is started and when it ends are configurable.<br />

Using these methods, it is possible to construct drum parts on the fly by playing MIDI notes. Start and end behaviours can be set<br />

to keep certain Grooves playing or playback moving to other Grooves, firing off fills at opportune moments, and so on. You can<br />

record these MIDI notes in your host sequencer when running BFD2 as a plugin, or simply use BFD as a live jamming tool – if<br />

you’re a guitarist it’s a good idea to use a MIDI footswitch board to switch to fills and different sections.<br />

It’s also possible to use Palette slots’ preview buttons to jam Grooves live, although this doesn’t allow as much ‘hands-on’ freedom<br />

as using a dedicated MIDI controller.<br />

See chapter 5, especially sections 5:4, 5:5 and 5:6, for more details on using Grooves in the above ways.<br />

Auto-Play<br />

BFD2’s Groove engine features several Auto-Play modes, which allow you to use BFD2 as more of a traditional<br />

drum machine or auto-accompaniment module.<br />

When an Auto-Play mode is enabled, the Groove engine starts playing<br />

automatically when you start your host sequencer transport, or when clicking the Play button on the<br />

BFD2 transport when the host is stopped or when running BFD2 as a standalone application.<br />

If Groove playback has been started simultaneously with the transport, playback behaviour is then<br />

controlled by the Default and Slot Groove Actions, unless the Drum Track is being used, in which case the sequence of Grooves<br />

in the Drum Track overrides individual Groove Actions.<br />

Effectively it is similar to playing a MIDI Groove note of indefinite length (or just a single note-on in Latching Mode) whenever<br />

starting playback in your host.<br />

Auto-Play modes<br />

Off<br />

When Auto-Play is turned Off, Grooves are only heard when you play them via MIDI notes, or when you click the Preview buttons<br />

on the Palette in order to start playback.<br />

Palette<br />

In this mode, BFD2 plays back Grooves in the Palette when the transport is started. There are three sub-modes for this auto-play<br />

mode, which are configurable in the BFD2 Session preferences, using the Palette Auto-Play mode and Palette Auto-Play Groove<br />

settings.<br />

11

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!