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Chapter 5. Using the XP-30 as the GM Sound Module<br />

■ Setting a Part (PART)<br />

PATCH<br />

Select the GM Patch assigned to each Part.<br />

Number (GM Patch Number)<br />

Select the number (001–128) of the GM Patch.<br />

* In GM mode it is not possible to select USER or PRESET A/B/<br />

C/E Patches.<br />

SETTING<br />

Make settings for the volume, pan, and pitch of each Part.<br />

Volume<br />

Adjust the volume of each Part.<br />

Convenient Functions in GM<br />

Mode (GM Utility)<br />

In the GM mode, you can copy effects settings, initialize GM<br />

mode, and transmit GM mode settings, using the Utility<br />

functions.<br />

Basic Procedure<br />

1. In the GM mode, press [UTIL/CARD] so its indicator<br />

blinks.<br />

The XP-30 will switch to Utility/Card mode.<br />

2. Press [ ] or [ ] to select the UTIL 1 group.<br />

fig.5-03<br />

Pan<br />

Adjust the stereo position of each Part. L64 is full left, 0 is<br />

center, and 63R is full right.<br />

* If you modify the settings of the Volume parameter or Pan parameter,<br />

they will be reflected in the following INFO group displays.<br />

Coarse (Coarse Tune)<br />

Adjust the pitch of each Part in semitone steps (-4–+4 octaves).<br />

Fine (Fine Tune)<br />

Make fine adjustments in 1-cent steps to the pitch specified in<br />

Coarse Tune. (-50–+50 cents)<br />

* 1 cent is 1/100th of a semitone.<br />

■ Confirming MIDI Information of<br />

Each Part (INFO)<br />

In this display you can check the receive status of various<br />

types of MIDI message for each Part. This is a convenient<br />

way to check that the sound source is responding correctly to<br />

messages from the keyboard or external MIDI controllers.<br />

For items other than Voice, you may modify the values.<br />

When you do so, a MIDI message will be transmitted, and<br />

can be recorded on the sequencer, etc.<br />

* The functions of the UTIL 2 group can also be executed from<br />

GM mode. The operation is the same as in other modes.<br />

3. Press [ ] or [ ] to select the desired function (the<br />

function name will blink), and press [ENTER].<br />

The display of the function you’ve selected will appear.<br />

* You can also access the desired function display by using the<br />

numeric keys or function buttons to specify the number of the<br />

function.<br />

4. Set parameters as necessary on each function’s display.<br />

* To cancel the operation, press [EXIT].<br />

5. Press [ENTER] to execute the function.<br />

When the operation is completed, the display will briefly<br />

indicate “COMPLETED.”<br />

6. To return to the UTIL 1 display, press [EXIT]. To return<br />

to the GM PLAY display, press [UTIL/CARD] to make<br />

the indicator go dark.<br />

Chapter 5<br />

Mod (Modulation Information)<br />

Breath (Breath Information)<br />

Foot (Foot Information)<br />

Vol (Volume Information)<br />

Pan (Pan Information)<br />

Exp (Expression Information)<br />

Hold (Hold 1 Information)<br />

Bend (Pitch Bend Information)<br />

Aftertouch (Aftertouch Information)<br />

Voices (Voice Information)<br />

The number of voices used.<br />

127

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