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Chapter 3. Creating Your Own Sounds<br />

Note on Tone Editing<br />

Because the XP-30 is designed to create wholly realistic<br />

sounds, editing necessarily affects the complex PCM<br />

waveforms sound are based on. So if you try to create a<br />

sound which is totally different from the original waveform,<br />

the results may not be what you want. XP-30 waveforms are<br />

divided into:<br />

One-Shot: These waveforms contain sounds that have short<br />

decays. A one-shot waveform records the initial<br />

rise and fall of the sound. Some of the XP-30’s<br />

one-shot waveforms are sounds that are<br />

complete in themselves, such as percussive<br />

instrument sounds. The XP-30, however,<br />

contains many other one-shot waveforms that<br />

are only partial elements of sounds. These<br />

include attack components such as piano<br />

hammer sounds and guitar fret noises.<br />

Looped: These waveforms contain sounds with long<br />

decays or sustained sounds. With looped<br />

waveforms, the latter part of the sound is<br />

generated repeatedly over a specified portion of<br />

the waveform for as long as the note is held<br />

(allowing wave memory to be used more<br />

efficiently). The XP-30’s looped waveforms<br />

include such sound components as piano string<br />

vibrations and hollow sounds of brass<br />

instruments.<br />

The following diagram shows an example of sound (electric<br />

organ) that combines one-shot and looped waveforms.<br />

fig.3-09.e<br />

TVA ENV for looped Organ<br />

waveform (sustain portion)<br />

Key-off<br />

TVA ENV for one-shot Keyclick<br />

waveform (attack portion)<br />

+ =<br />

Resulting TVA ENV change<br />

Key-off<br />

Notes for Editing One-Shot Waveforms<br />

An envelope cannot be used for giving a one-shot waveform<br />

a longer decay than the original waveform’s, or make it a<br />

sustaining sound. Even if you were to make such envelope<br />

settings, you would simply be controlling a non-existent<br />

portion of the sound, so such settings would have no<br />

meaning.<br />

Notes for Editing Looped Waveforms<br />

With many acoustic instruments like piano and sax, radical<br />

timbral changes occur during the first few moments of the<br />

note. This initial attack is what defines much of the<br />

instrument’s character. The XP-30 provides a variety of<br />

waveforms containing realistic acoustic instrument attacks.<br />

To obtain the maximum realism when using these<br />

waveforms, it is best to leave the filter wide open during the<br />

attack. This way, all the complex timbral changes can be<br />

heard. For the decay portion of the sound, you can use the<br />

envelope to produce the desired changes. If you use the<br />

envelope to modify the attack portion as well, the natural<br />

attack contained in the waveform itself will not be heard to<br />

full advantage, and you may not achieve the result you want.<br />

fig.3-10.e<br />

Tone change stored<br />

with the wave<br />

Envelope<br />

for the TVF filter<br />

Resulting tone change<br />

Looped Portion<br />

If you try to make just the attack brighter and subdue just the<br />

decay using the TVF filter, you need to keep in mind the<br />

timbral characters of the original waveform. And particularly<br />

if you’re making a part of the sound brighter than the<br />

original waveform, you should first generate upper<br />

harmonics (not present in the original waveform) using<br />

Color and Depth parameters (PATCH/WAVE/FXM) before<br />

filtering. If you don’t, the results will be disappointing. To<br />

make the entire sound brighter than the original waveform,<br />

try adjusting effects such as enhancer and equalizer before<br />

modifying the TVF parameter (PATCH/TVF).<br />

64

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