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The DARKROOM COOKBOOK, Third Edition

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Exposure and Developing Technique for<br />

Photographic Printmaking<br />

Rod Dresser<br />

Most black and white photographers are familiar with the axiom for producing negatives—<br />

expose for the shadows and develop for the highlights. Why is it such a leap of faith that there<br />

is not a complementary process in printmaking? I submit there is, and it is equally valid.<br />

Note that there are two distinct steps in negative creation—expose and develop. <strong>The</strong><br />

same distinction applies to printmaking—exposure and contrast control. Thus, our axiom for<br />

printmaking is expose (exposure time) for the highlights and contrast control (VC fi lters or<br />

paper grade selection) for the shadow areas.<br />

Here are the steps to accomplish the most effi cient and best print results for printing<br />

on variable contrast paper:<br />

1. Examine your negative and make a fair judgment as to its contrast. If it appears to be high<br />

in contrast use a low-contrast fi lter (1, 1 1/2, 2), and if it appears to be lacking contrast use<br />

a higher grade fi lter (3, 3 1/2, 4). If you are unsure start with a 2 1/2 fi lter.<br />

2. Set up the negative in the carrier and adjust the enlarger to project the desired size on<br />

the easel.<br />

3. With unexposed paper in the easel run a test strip using three- to fi ve-second intervals.<br />

It is only necessary to make the strips about 1 1/2 to 2 inches wide.<br />

4. Develop, stop, and fi x the test strip for your normal paper development time.<br />

5. Rinse the test strip and examine it under a 75-watt fl ood lamp about four feet away.<br />

(This approximates normal museum/gallery lighting.)<br />

6. Very carefully select the test strip that indicates the highlights that appear as you want<br />

them in your fi nal print. As an example, clouds that have full detail but are brilliant.<br />

Be sure that you have a strip that is too light and one that is too dark on either side of<br />

your chosen strip. If not, you may be missing a time that is just right.<br />

7. Calculate the optimum time from the selected strip and make this your base exposure<br />

time. An example is if you chose the fourth strip counting from the lightest strip and the<br />

exposure times were four seconds for each strip your base exposure time is 16 seconds.<br />

8. Make a full print for the base exposure time.<br />

9. Develop, stop, fi x, and rinse the print.<br />

10. Carefully examine the print under the inspection light and validate the highlights. If they<br />

are too light, increase the exposure time. If they are too dark, decrease the exposure time.<br />

11. Keep making prints while changing exposure time until you have the highlights perfect.<br />

Note that I have not mentioned the shadow areas. <strong>The</strong>y are to be ignored until<br />

the exposure time is properly obtained.<br />

13. When you have achieved the correct exposure time look at the shadow areas. If they<br />

are too dark the contrast is too high. If they are fl at (too grey) the contrast is too low.<br />

14. Adjust the contrast by changing fi lters and reprint. You will have to adjust the exposure<br />

time due to the change in fi lter density. This requires that you run new test strip<br />

at the new contrast.<br />

15. This may necessitate a number of prints to fi nalize the perfect exposure time and contrast.<br />

Just remember, make only one adjustment at a time. If you modify both time and contrast<br />

and you notice a change you may not know which adjustment caused it to occur. Be very<br />

patient and don’t be afraid to use a lot of paper and chemicals. <strong>The</strong> perfect print is worth it.<br />

<strong>The</strong> last and really subtle process that I use I call the Darkroom Dance. Make small<br />

changes in developing time (no more than 15 to 30 seconds) with equally small exposure<br />

times (fractions of seconds). As an example, increase the developing time 30 seconds to get<br />

a smidgen of contrast while taking off a half-second of exposure time to compensate for the<br />

effect the developer has on the highlights. <strong>The</strong> opposite can be done to decrease the contrast.<br />

I know that I admonished you not to make two changes at once but these are subtle<br />

and only done when you are near the perfect print.

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