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The DARKROOM COOKBOOK, Third Edition

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Formulas<br />

FILM DEVELOPERS<br />

Development Time<br />

For some formulas, such as Kodak D-76, time/temperature data is readily available from Kodak.<br />

Where possible I have included a range of times. Other formulas will have to have times<br />

determined for your working methods. When in doubt follow Gordon Hutching’s maxim, “It’s<br />

always 12 minutes.”<br />

When a fi lm developing-time range is given it is for fi lms rated by the manufacturer<br />

between ISO 100 and ISO 320, unless otherwise stated. To choose a starting time, use<br />

this rough rule of thumb: For fi lms rated between ISO 100 and ISO 320, use a time in the middle<br />

of the range. For fi lms rated from ISO 12 to ISO 80, decrease the development time from<br />

the midpoint by 25%. For fi lms rated higher than ISO 320, increase the time from the midpoint<br />

by 25%.<br />

EXAMPLE: Suppose a developing formula recommends using between 10 and 14 minutes.<br />

With an ISO 125 fi lm, start by developing a test roll for 12 minutes. With an ISO 50 fi lm,<br />

develop for 25% less, or 9 minutes. With an ISO 400 fi lm, increase by 25% to 15 minutes. This<br />

is a rough rule, and you may fi nd that it is too much or too little. That is why an initial test roll<br />

or two is recommended.<br />

If you routinely overexpose fi lm by rating it at a lower EI (e.g., Tri-X rated at EI 250<br />

instead of the manufacturer’s recommended ISO 400), try developing it at the time indicated<br />

for the new EI. In the example just given, that would mean developing Tri-X at 12 minutes, as<br />

you would for any fi lm rated between ISO 100 and ISO 320. With most developers a variation<br />

of one minute on either side of full development will not seriously affect the results.<br />

Testing<br />

Take some fi lm, walk down the street, and expose it to a range of subjects. Try to include textured<br />

whites (painted white buildings) and some deep shadows. Keep careful notes. In the<br />

darkroom, cut the test roll into two, three, or four equal strips. Develop each strip for a different<br />

time. Give at least a 10% increase or decrease in time from your best guess starting time.<br />

Round the time off to the nearest 30 seconds. When in doubt about what time to start with,<br />

do what I do—start with 9 minutes for slow fi lms, 12 minutes for medium speed fi lms, and<br />

15 minutes for fast fi lms. <strong>The</strong>se times will probably be too much or too little which is why it<br />

is important to use a test roll.

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