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Movies for TV - Early Television Foundation

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MOVIE- MAKING EQUIPMENT 81<br />

Sound, or acoustics, to give it its proper name, is an important<br />

and somewhat complicated subject. Fortunately, the principles of<br />

sound waves are much more easy to understand than those of<br />

electro-magnetic waves since it is possible to feel the physical effect<br />

of a loud, bass note from the draught it produces. When sound is<br />

produced, it is caused by the very rapid<br />

movement back and <strong>for</strong>th<br />

of some <strong>for</strong>m of string or diaphragm. The movement of the vibrat-<br />

ing object causes the air surrounding it to be alternately compressed<br />

and rarefied. This starts a series of waves radiating from the object<br />

in all directions. Each wave is one complete compression and rare-<br />

fication, generally known as a cycle. If a stone is dropped into a pool<br />

of water, waves are seen to diverge in all directions in the <strong>for</strong>m of<br />

concentric circles from the point of impact. These waves also travel<br />

through and under the water, but with less strength and cannot be<br />

seen. But the water behaves in the same way as the air. If there<br />

were no air surrounding a vibrating object the "noise" it made could<br />

not be heard. In the same way, if there were no water in the pool,<br />

there would be no splash ! Obviously !<br />

These waves can be reflected in the same manner as light rays,<br />

or water waves. Most acoustic measurements are predicated on free<br />

space conditions: that is, an infinitely large area where there are<br />

no objects to cause reflections, and there<strong>for</strong>e all the sounds heard<br />

and recorded are caused by the original vibration only. When a<br />

sound is reflected, it sometimes arrives at the microphone in or out<br />

of phase with the direct signal and blends with it in such a manner<br />

that it rein<strong>for</strong>ces and improves it or else has a deleterious effect.<br />

Thus, although studios are designed to be acoustically "dead,"<br />

the addition of scenery often causes unwanted reflections of sound<br />

which ruin the quality of the recording. As a rule, it is advisable to<br />

avoid having glossy or hard surfaces, or actors themselves, close<br />

to the microphone, <strong>for</strong> these are among the best reflectors known.<br />

The actual power produced at the microphone diaphragm is<br />

almost infinitesimal, but it is sufficient to move the diaphragm<br />

enough to produce a variation in the electrical circuit to which it<br />

is connected. It is impossible to see the diaphragm move when in<br />

normal use. There are many types of microphone. Among them

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