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Movies for TV - Early Television Foundation

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TITLES AND SPECIAL EFFECTS 225<br />

reader would be surprised to learn which were real night shots.<br />

It was found that infrared light offered a wonderful means of<br />

obtaining night effects which were much more like night than<br />

previous attempts. Of course, certain changes are necessary in<br />

make-up and costuming, and such things as street lights and auto<br />

headlights have to be made more powerful to overcome the light<br />

of day and register through the filters <strong>for</strong> the infrared film. Over-<br />

cast days are best <strong>for</strong> this type of operation. However, unless the<br />

photographer is very experienced<br />

and can af<strong>for</strong>d to waste a lot<br />

of film on experiment, he would be well advised to ignore this type<br />

of work if he is shooting <strong>for</strong> a television station working on the<br />

proverbial shoestring.<br />

In using special effects it is important to apply common sense<br />

in choosing which to use and when to use them. It is extremely<br />

easy to overdo effects and then a film, instead of being a medium<br />

of expression or a story, is merely a vehicle <strong>for</strong> the cleverness of<br />

the editor, effects man, or producer. Anything tending to confuse<br />

the issue or crowd the screen will not go over well with the viewer<br />

since his screen is so small and lacking in detail in other words,<br />

don't use effects just <strong>for</strong> the sake of using them!<br />

Although many effects can be produced solely by the use of a<br />

camera and auxiliary equipment, considerable ingenuity is re-<br />

quired to per<strong>for</strong>m some of them. Quite often the end results do<br />

not justify the work involved. But the requirements of some producers<br />

are a challenge to the film department on occasion. Often<br />

the answer is simple, but it sometimes takes a long time to uncover.<br />

One production required a scene to spin and then come to rest<br />

and commence the action. It was quite a long time be<strong>for</strong>e the<br />

obvious solution was found. It was to photograph the scene, mount<br />

it on a turntable in front of the camera, and start filming with<br />

the camera inverted. Then the table was started and it gradually<br />

increased in speed until the picture was a blur. Since the same<br />

cast was used in the still <strong>for</strong> the photograph and <strong>for</strong> the production<br />

all the players did was to take up the positions they were in when<br />

the still was made and commence their actions from there. In

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