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Movies for TV - Early Television Foundation

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342<br />

THE PROGRAM ANGLE<br />

covers the field through which the shot will be made an excellent<br />

reproduction of an underwater scene is produced which is almost<br />

impossible to tell from the real thing if proper care has been taken<br />

with the props. It is extremely important to use plenty of light on<br />

the set, <strong>for</strong> the success of this effect depends on good depth of field.<br />

There<strong>for</strong>e, the lens must be stopped well down to provide the<br />

necessary depth and this requires more light than usual.<br />

Another way of doing this, and one which is more satisfactory<br />

since it follows standard practice, is to use two films and put them<br />

both in the printer, thus making a super-imposition. For example,<br />

one film has the scene which is supposed to be underwater, and<br />

the other has the shot through the fish bowl. When the two are<br />

the effect is of an underwater scene. If this were<br />

printed together<br />

being done live the fish scene would be on one camera and the<br />

action scene on another. The two signals are then mixed electron-<br />

ically and produce the desired underwater shots.<br />

If an illusion of towering trees and dense jungle is required<br />

small trees or shrubs can be arranged close to the camera lens and<br />

shooting per<strong>for</strong>med in such a way that the tree trunks almost obscure<br />

the lens. This will produce the well-known amateur photo-<br />

graphic effect in which objects such as feet or hands invariably<br />

appear monstrous when photographed closer to the camera than<br />

the rest of the body. Actors in the background are dwarfed by<br />

the trees in the front and the desired effect can be obtained. Of<br />

course, it is necessary to have the background flats suitably<br />

dressed.<br />

In the other direction, the use of miniatures offers unlimited<br />

scope <strong>for</strong> production detail and special effects in scenery and<br />

props. Un<strong>for</strong>tunately miniatures cost a lot of money to build,<br />

although there are a lot of artists who like to work on them <strong>for</strong><br />

to find some made<br />

sheer love of creation, and it may be possible<br />

by these people or to get them to work <strong>for</strong> a station on a part-time<br />

basis. Simple miniatures are not outside the scope of the average<br />

station staff, although who will actually build it depends on how<br />

many people are employed and the quality of the scenery painters.<br />

In each case the conditions will vary. Sometimes the producer

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