28.03.2013 Views

Movies for TV - Early Television Foundation

Movies for TV - Early Television Foundation

Movies for TV - Early Television Foundation

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

light. In this way the objects will appear<br />

USINGFILMSON<strong>TV</strong> 275<br />

to stand out from their<br />

background, and shades of the proper gray values <strong>for</strong> television will<br />

be more readily obtained. Readers who enter the television field with<br />

a smattering of photographic knowledge are usually well steeped in<br />

the old precept "always shoot with the sun behind you." If a film is<br />

made under those conditions, the resulting picture will have very<br />

little or no depth. It will be the same as if the scene were illuminated<br />

by a floodlight as described in the chapter on lighting. All parts of<br />

the scene will receive the same amount of light, and as a consequence<br />

nothing will stand out in relief to model the subject. The converse,<br />

shooting into the light, will produce very dark shadows which will<br />

cause trouble with contrast ratios in projection onto the iconoscope<br />

camera tube. In the extreme, a <strong>for</strong>m of silhouette is produced with-<br />

out much detail.<br />

Finally, the location itself is certainly not the least important<br />

consideration. Wherever possible, pick a street, if it is a street scene,<br />

without much traffic. With all the good will in the world from the<br />

police, it is asking too much to block up an important thoroughfare<br />

while a two minute (screen time) scene is shot. Rehearsal be-<br />

<strong>for</strong>e the expedition is most important. Having decided on the set to<br />

be used and the area to be used <strong>for</strong> it and obtained permission to<br />

shoot there from whomever controls it, the time of the shot should<br />

be decided. A plan of the area is then drawn, complete<br />

with com-<br />

pass directions, and the scene "blocked out" on the floor in a studio.<br />

Here the players will rehearse until they are part perfect and will<br />

require only one run-through on location. Of course,<br />

be shot at the same time, they will also be word perfect by this time.<br />

During this time camera shots are planned with due regard to the<br />

light conditions normally obtaining at the time of the shoot, so that<br />

on the actual day everyone will be prepared and the action can run<br />

if sound is to<br />

what he is to do and how to do it.<br />

smoothly with everyone knowing<br />

By following this routine on location, shot costs can be cut by a?<br />

much as 60 per cent in extra time and labor charges.<br />

Chalk marks are made on the ground wherever necessary to<br />

show actors where to stand and to indicate camera limits. If re-<br />

quired, gobos will be used to provide fill lights<br />

similar to those used

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!