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Friday 17 April 2015 09:00 - 10:30<br />

ROUNDTABLE SESSIONS<br />

visual data (in the form of photographs and videos) and non-participant observation into the formulation, construction<br />

and deconstruction of the temporary artwork.<br />

Drawing on Isabelle Stengers notion of a 'cosmopolitical proposal' (Stengers 2005), the paper illustrates the tensions<br />

between certain aspects of sustainability and how these are prioritised by different actors in the urban realm. The<br />

paper shows how these tensions were enacted through the art work. By highlighting the different disciplinary and<br />

place-based interpretations of urban sustainability that the artwork brought out, the paper will comment on the<br />

challenges and opportunities of co-production and suggest ways that experimental, interdisciplinary research projects<br />

of this kind may be developed in the future.<br />

Cultural Capital and Music in the UK and Sweden: Exploring Class and Gender Inequalities<br />

De Boise, S.<br />

(Örebro University)<br />

As Prieur and Savage (2011) observe, Bourdieu's notion of cultural capital does not entail a timeless, fixed set of<br />

social relations. For example, some have pointed out that there are strong gender, rather than class, divides in<br />

'highbrow' taste in Sweden (Bihagen and Katz-Gerro 2000) whereas in the UK, participation rather than consumption<br />

may often be a better indicator of social inequality (Bennett et al. 2008). How certain types of participation accrue<br />

symbolic value cross-culturally and temporally can therefore help illuminate differing forms of structural inequalities.<br />

Music has often been one of the most distinguishing measures in terms of class (Bennett et al. 2008: 46).<br />

Nevertheless a Bourdieusian approach to music tends to reduce its role entirely to its social function (Frith 2002: 251);<br />

neglects questions of aesthetics (Born 2010; Prior 2011), affect (Hennion 2007) and listening; and often fails to<br />

explore how inequalities can be subverted. Focusing on reproduction is important however we need to outline how<br />

groups renegotiate and contest symbolic violence also. This paper foregrounds the first stages of postdoctoral<br />

research project looking at inequalities in music practices in the UK and Sweden. Using a 3 stage mixed-methods<br />

research design, it aims to outline different types of 'public' and 'private' participation and provide a detailed picture of<br />

how music attachments (Hennion 2010) and practices relate to gender and class. Through highlighting the similarities<br />

as well as the differences between the two countries, this will help to expand on and extend the insights of cultural<br />

capital theory.<br />

Cities, Mobilities, Place and Space 2<br />

ROUNDTABLE 2, CONFERENCE HALL, HAMISH WOOD BUILDING<br />

Location-based Play: An Examination of the Effect Foursquare Has on Physical, Spatial and Social Practices<br />

Saker, M.<br />

(Southampton Solent University)<br />

Smartphones and location-based social networks (LBSN) are altering how people engage with space, place and each<br />

other. Foursquare is a LBSN that moves beyond earlier text message-based mobile social networks like Dodgeball;<br />

combining playful elements with features traditionally associated with social-networking sites. Reporting on original<br />

qualitative research encompassing a number of interviews with foursquare users, I argue that foursquare can modify<br />

how people experience their environments, just as it can impact how they engage with one another. Drawing on de<br />

Souza e Silva & Hjorth's (2009: 606) discussion of flânerie as a 'method for conceptualizing the role of play in<br />

contemporary urbanity', alongside Luke's (2006) reworking of the flâneur as 'phoneur', I introduce the 'playeur' as<br />

being a more suitable way of approaching how foursquare is presently disrupting day-to-day life. Ordinary space,<br />

when considered through the lens of foursquare, is simultaneously a space of play, replete with symbolic possibility.<br />

This challenges traditional understandings of play and its suggested separation from ordinary life (Caillois, 1958/2001;<br />

Huizinga, 1938/1992). Consequently users find themselves moving through their surroundings following different<br />

routes, going to spaces and places they otherwise wouldn't, while becoming more aware of the environments they<br />

most often frequent and what these connections mean to them. At the same time, users also find their social networks<br />

are correspondingly developed through the banter and bragging play can produce. In sum then, it is my proposal that<br />

foursquare, and in a broader sense pervasive play, can significantly deepen and strengthen both spatial and social<br />

relationships.<br />

BSA Annual Conference 2015 228<br />

Glasgow Caledonian University

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