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ATTP 5-0.1 Commander and Staff Officer Guide - Army Electronic ...

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DIGITAL TERRAIN-MODEL REHEARSAL<br />

Rehearsals<br />

8-32. With today’s digital capabilities, users can construct terrain models in virtual space. Units drape<br />

high-resolution imagery over elevation data thereby creating a fly-through or walk-through. Holographic<br />

imagery produces the view in three dimensions. Often, the model hot links graphics, detailed information,<br />

unmanned aircraft systems, <strong>and</strong> ground imagery to key points providing more insight into the plan. Digital<br />

terrain models reduce the operations security risk because they do not use real terrain. The unit geospatial<br />

engineers or imagery analysts can assist in digital model creation. Detailed city models already exist for<br />

many world cities.<br />

8-33. The time it takes to create the digital three-dimensional model depends on the amount of available<br />

data on the terrain being modeled.<br />

8-34. Of all the echelons involved, this type of rehearsal best suits small units, although with a good local<br />

area network, a wider audience can view the graphics. All echelons may be provided copies of the digital<br />

model to take back to their headquarters for a more detailed examination.<br />

8-35. If not placed on a computer network, there is limited operations security risk because no site is<br />

secured <strong>and</strong> the rehearsal can be conducted under cover. However, if placed on a computer network, digital<br />

terrain models can be subject to enemy exploitation due to inherent vulnerabilities of networks.<br />

8-36. This space requires the least terrain of all rehearsals. Using tents or enclosed areas conceal the<br />

rehearsal from the enemy.<br />

SKETCH-MAP REHEARSAL<br />

8-37. <strong>Comm<strong>and</strong>er</strong>s can use the sketch-map technique almost anywhere, day or night. The procedures are<br />

the same as for a terrain-model rehearsal except the comm<strong>and</strong>er uses a sketch map in place of a terrain<br />

model. Large sketches ensure all participants can see as each participant walks through execution of the<br />

operation. Participants move markers on the sketch to represent unit locations <strong>and</strong> maneuvers.<br />

8-38. Sketch-map rehearsals take less time than terrain-model rehearsals <strong>and</strong> more time than map<br />

rehearsals.<br />

8-39. Units gear a sketch map to the echelon conducting the rehearsal. Multiechelon rehearsals using this<br />

technique are difficult.<br />

8-40. This rehearsal can present operations security risks if the area around the rehearsal site is not<br />

secured. Assembled comm<strong>and</strong>ers <strong>and</strong> their vehicles can draw enemy attention. Units must sanitize, secure,<br />

or destroy the sketch map after use.<br />

8-41. This technique requires less terrain than a terrain-model rehearsal. A good site ensures participants<br />

can easily find it yet stay concealed from the enemy. An optimal location overlooks the terrain where the<br />

unit will execute the operation.<br />

MAP REHEARSAL<br />

8-42. A map rehearsal is similar to a sketch-map rehearsal except the comm<strong>and</strong>er uses a map <strong>and</strong> operation<br />

overlay of the same scale used to plan the operation.<br />

8-43. The map rehearsal itself consumes the most time. A map rehearsal is normally the easiest technique<br />

to set up since it requires only maps <strong>and</strong> graphics for current operations.<br />

8-44. Units gear a map rehearsal’s operation overlay to the echelon conducting the rehearsal. Multiechelon<br />

rehearsals using this technique are difficult.<br />

8-45. This rehearsal can present operations security risks if the area around the rehearsal site is not<br />

secured. Assembled comm<strong>and</strong>ers <strong>and</strong> their vehicles can draw enemy attention.<br />

8-46. This technique requires the least terrain of all rehearsals. A good site ensures participants can easily<br />

find it yet stay concealed from the enemy. An optimal location overlooks the terrain where the unit will<br />

execute the operation.<br />

14 September 2011 <strong>ATTP</strong> 5-<strong>0.1</strong> 8-5

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