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ATTP 5-0.1 Commander and Staff Officer Guide - Army Electronic ...

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Chapter 4<br />

Chief of <strong>Staff</strong> (Executive <strong>Officer</strong>)<br />

4-120. The COS (XO) coordinates actions of the staff during the war game. This officer is the unbiased<br />

controller of the process, ensuring the staff stays on a timeline <strong>and</strong> achieves the goals of the war-gaming<br />

session. In a time-constrained environment, this officer ensures that, at a minimum, the decisive operation<br />

is war-gamed.<br />

Intelligence<br />

4-121. During the war game, the assistant chief of staff (ACOS), G-2 (S-2), intelligence role-plays the<br />

enemy comm<strong>and</strong>er. This officer develops critical enemy decision points in relation to the friendly COAs,<br />

projects enemy reactions to friendly actions, <strong>and</strong> projects enemy losses. The intelligence officer assigns<br />

different responsibilities to available staff members within the section (such as the enemy comm<strong>and</strong>er,<br />

friendly intelligence officer, <strong>and</strong> enemy recorder) for war-gaming. The intelligence officer captures the<br />

results of each enemy action <strong>and</strong> counteraction as well as the corresponding friendly <strong>and</strong> enemy strengths<br />

<strong>and</strong> vulnerabilities. By trying to win the war game for the enemy, the intelligence officer ensures that the<br />

staff fully addresses friendly responses for each enemy COA. For the friendly force, the intelligence<br />

officer—<br />

� Identifies IRs.<br />

� Refines the situation <strong>and</strong> event templates, including named areas of interest that support decision<br />

points.<br />

� Refines the event template with corresponding decision points, target areas of interest, <strong>and</strong> highvalue<br />

targets.<br />

� Participates in targeting to select high-payoff targets from high-value targets identified during<br />

IPB.<br />

� Recommends priority intelligence requirements that correspond to the decision points.<br />

Movemenent <strong>and</strong> Maneuver<br />

4-122. During the war game, the ACOS, G-3 (S-3), operations, <strong>and</strong> ACOS, G-5 (S-5), plans, are<br />

responsible for movement <strong>and</strong> maneuver. The G-3 (S-3) normally selects the technique for the war game<br />

<strong>and</strong> role-plays the friendly maneuver comm<strong>and</strong>er. Various staff officers assist the G-3 (S-3), such as the<br />

aviation officer <strong>and</strong> engineer officer. The G-3 (S-3) executes friendly maneuver as outlined in the COA<br />

sketch <strong>and</strong> COA statement. The G-5 (S-5) assesses warfighting requirements, solutions, <strong>and</strong> concepts for<br />

each COA; develops plans <strong>and</strong> orders; <strong>and</strong> determines potential branches <strong>and</strong> sequels arising from various<br />

war-gamed COAs. The G-5 (S-5) also coordinates <strong>and</strong> synchronizes warfighting functions in all plans <strong>and</strong><br />

orders. The planning staff ensures that the war game of each COA covers every operational aspect of the<br />

mission. The members of the staff record each event’s strengths <strong>and</strong> weaknesses <strong>and</strong> the rationale for each<br />

action. They complete the decision support template <strong>and</strong> matrix for each COA. They annotate the rationale<br />

for actions during the war game <strong>and</strong> use it later with the comm<strong>and</strong>er’s guidance to compare COAs.<br />

Fires<br />

4-123. The chief of fires (fire support officer) assesses the fire support feasibility of each war-gamed<br />

COA. The chief of fires develops the fire support execution matrix <strong>and</strong> evaluation criteria to measure the<br />

effectiveness of the fire support for each COA. This officer develops a proposed high-priority target list,<br />

target selection st<strong>and</strong>ards, <strong>and</strong> attack guidance matrix. The chief of fires identifies named <strong>and</strong> target areas<br />

of interest, high-value targets, high-priority targets, <strong>and</strong> additional events that may influence the positioning<br />

of fire support assets.<br />

Protection<br />

4-124. The chief of protection assesses protection element requirements, refines EEFIs, <strong>and</strong> develops a<br />

scheme of protection for each war-gamed COA. The chief—<br />

� Refines the critical asset list <strong>and</strong> the defended asset list.<br />

� Assesses threats <strong>and</strong> hazards.<br />

� Develops risk control measures <strong>and</strong> mitigation measures of threats <strong>and</strong> hazards.<br />

4-24 <strong>ATTP</strong> 5-<strong>0.1</strong> 14 September 2011

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