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Jason Andresen (order #1578489) - Jump page for Jubei

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tion at bay. Raelthorne seems to have penetrated this inhospitable<br />

land and gained a great deal of respect because of it. If<br />

the skorne continue to follow him, I fear we may soon find his<br />

dark, oppressive shadow arching all the way from the Marches<br />

to the distant Scharde Islands.<br />

Combat<br />

The skorne are very capable in combat. As a civilized race,<br />

they have developed combat techniques and strategies similar<br />

to those found among the other civilized races of the Iron<br />

Kingdoms. They possess firearms and similar armaments,<br />

though they differ in alchemical operation from those found in<br />

other regions; they are also slightly less advanced. War beasts<br />

and other manner of combat-trained creatures are somewhat<br />

common among them.<br />

Skorne Traits (Ex):<br />

— Racial Skills: Like humans, skorne receive 4 bonus skill<br />

points at 1st level and 1 extra skill point at each level thereafter.<br />

— Racial Feats: Skorne gain a bonus feat at 1st level.<br />

— *1d8 bonus hit points. Skorne are naturally rugged individuals.<br />

— Prejudice Penalties (see below): As a <strong>for</strong>eign and hostile<br />

race, skorne are hindered socially.<br />

Prejudice Penalties: When in human, elven, or dwarven<br />

lands, or when interacting with people from such places<br />

who lack extended exposure to skorne, all skorne suffer a<br />

–6 circumstance penalty to all Bluff, Diplomacy, Gather<br />

In<strong>for</strong>mation, and similar social skill checks due to the<br />

racial prejudice that is extended them. At the DM’s discretion,<br />

there may be situations where these penalties will be<br />

waived or halved.<br />

The skorne warrior presented here had the following<br />

ability scores be<strong>for</strong>e racial adjustments: Str 13, Dex 11, Con<br />

12, Int 10, Wis 9, Cha 8.<br />

Treasure<br />

Skorne are known to keep just as wide a variety of treasure<br />

as any human culture, and they tend to value many of the same<br />

things. Members of the lower castes of their society, however, are<br />

far less likely to possess valuables than those of the upper caste.<br />

Slaves bear no treasure at all (unless, of course, you’re a slaver).<br />

Legends & Lore<br />

CoMMoN: None prior to the events of The Witchfire<br />

Trilogy. Afterwards, there is a mysterious, malicious humanoid<br />

race that has emerged from the Bloodstone Marches.<br />

159 <br />

Skorne<br />

UNCoMMoN: These people are very similar to humans,<br />

though taller and far more savage in appearance, many with tattoos<br />

and bald heads.<br />

RARE: These people are called the skorne, and they come from<br />

a very hostile society that if properly organized might pose the<br />

single greatest threat to the Iron Kingdoms.<br />

obSCURE: Vinter Raelthorne IV has allied himself with<br />

a strong skorne faction, which he is using to reclaim his<br />

Cygnaran throne. Those who know Raelthorne expect this is<br />

just the beginning.<br />

Hooks<br />

A foolhardy Caspian noble who fancies himself an explorer<br />

recently decided to venture a journey into the Bloodstone<br />

Marches. He was quickly attacked and subdued by a band of<br />

skorne soldiers. Luckily, one of his servants managed to escape<br />

and find his way back to Cygnar. His master has surely been<br />

sold into slavery, and the servant is desperately seeking help in<br />

rescuing him<br />

“No commander, those precautions won’t be necessary. The Cygnarans<br />

won’t be expecting us. They don’t know the threat of the skorne,<br />

but trust me . . . they soon will.”<br />

— Vinter Raelthorne IV, to one of his skorne lieutenants<br />

<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9

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