Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
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Trollkin<br />
Pygmy Trolls<br />
Pygmy trolls rarely have anything of value in their lairs,<br />
unless it has been acquired by happenstance (usually considered<br />
half standard treasure).<br />
Pygmy troll dung can be used as a crude fuel in lamps<br />
(it is too corrosive <strong>for</strong> machines), and it surprisingly burns<br />
odorless. Understandably, only those who can’t af<strong>for</strong>d better<br />
fuels use it.<br />
Black Trolls<br />
Black trolls disdain hoarding valuables, unless they have<br />
been stolen from another troll. They do prefer magical weapons<br />
and utilize them if they can find them. (Ignore treasure<br />
rolls that do not result in magical weapons.)<br />
The blood of a black troll is a spell component prized by<br />
necromancers. If used as a material component in the casting<br />
of a Necromancy spell, the caster adds +4 to the DC to<br />
save versus the spell, or he can reduce by one the level cost of<br />
any one metamagic feat <strong>for</strong> purposes of that one casting; in<br />
either case the blood is consumed in the casting.<br />
Alternately, one may drink the blood of a black troll<br />
to gain certain benefits, at a cost. Consuming a single dose<br />
grants the recipient poison resistance of 10 and regeneration<br />
of 5 (fire and acid do normal damage; limbs regrow in<br />
4d6 minutes) <strong>for</strong> one day. However, the recipient suffers one<br />
negative level and 4 points of Wisdom and Charisma damage,<br />
as well as a case of extreme insatiable hunger. Though<br />
195 <br />
Trolls<br />
Trollkin, 1st-Level Warrior<br />
Medium Humanoid (Trollkin)<br />
Hit Dice: 1d8+3 (7 hp)<br />
Initiative: –1<br />
Speed: 30 ft. (6 squares)<br />
Armor Class: 12 (–1 Dex, +3 studded leather armor),<br />
touch 9, flat-footed 12<br />
Base Attack/Grapple: +1/+3<br />
Attack: Battleaxe +3 melee (1d8+2/x3)<br />
Full Attack: Battleaxe +3 melee (1d8+2/x3)<br />
Space/Reach: 5 ft./5 ft.<br />
Special Attacks: —<br />
Special Qualities: Darkvision 30 ft., improved healing, poison<br />
resistance 4, toughness, trollkin traits<br />
Saves: Fort +7, Ref –1, Will –1<br />
Abilities: Str 15, Dex 9, Con 16,<br />
Int 10, Wis 9, Cha 6<br />
Skills: Listen +1, Spot +1<br />
Feats: Great Fortitude<br />
Environment: Any land and underground<br />
Organization: Solitary, kith (2–4), trollshen (5–20),<br />
clan (21–40), kriel (41–160)<br />
Challenge Rating: 1/2<br />
Alignment: Usually lawful neutral<br />
Advancement: By character class<br />
Level Adjustment: +1<br />
the benefits wear off after a day, the penalties persist <strong>for</strong> 1d4<br />
additional days, at which time they wear off normally.<br />
Trollkin<br />
Trollkin treasure runs the gamut, but usually depends upon<br />
the wealth and status of the individual trollkin. Their blood<br />
does not benefit arcane smiths as does that of other trolls.<br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9