Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
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Combat<br />
Dune Prowlers are remarkable hunters, using the sands to<br />
conceal them from their prey. They relentlessly attack with both<br />
claws and bite. A dune prowler will usually retreat if it is suffering<br />
more damage than its prey. When hunting in packs dune<br />
prowlers use their reach and flanking to maximum effect.<br />
Frightful Presence (Ex): The presence of a dune prowler can<br />
inspire fear in its foes. Whenever a dune prowler attacks, charges,<br />
or howls, all creatures that can see the dune prowler must make a<br />
Will save (DC 15) or become shaken <strong>for</strong> 1d6 rounds.<br />
Improved Grab (Ex): To use this ability a dune prowler<br />
must hit with a claw attack. It can then attempt to start a grapple<br />
as a free action without provoking an attack of opportunity.<br />
Rend (Ex): A dune prowler that wins a grapple check after<br />
a successful claw attack establishes a hold, latching onto the<br />
opponent’s body and tearing the flesh. This attack automatically<br />
deals 2d6+7 points of damage.<br />
Tremorsense (Ex): Dune Prowlers automatically sense the<br />
exact location of any moving object in direct contact with the<br />
ground within 120 feet.<br />
Skills: Dune prowlers have a +2 racial bonus to Listen<br />
and Spot checks. *They also receive a +4 racial bonus to Hide<br />
checks while in their native environment due to their coloration.<br />
Further, a dune prowler can lie under the sand with only its<br />
eyes, nostrils, and part of its hump showing, gaining a +10<br />
cover bonus on Hide checks.<br />
61 <br />
Dune Prowler<br />
Treasure<br />
Armor smiths can use dune prowler hides to make armor.<br />
Armor made from dune prowler hide has no special properties<br />
though it is prized <strong>for</strong> its rarity and typically increases the<br />
value of the armor.<br />
Also of note is the membrane found within the dune<br />
prowler’s hump. Once cured it makes about a dozen excellent<br />
waterskins worth about 5 gp each.<br />
Finally, dune prowler eggs are considered a delicacy in some<br />
portions of the Iron Kingdoms and sell <strong>for</strong> about 5 gp each.<br />
Hooks<br />
• An armor smith who desires a batch of dune prowler<br />
hides <strong>for</strong> his business approaches the PCs. He is willing to<br />
pay <strong>for</strong> a small expedition to the Bloodstone Marches and has<br />
offered to share in the profits of the venture with the PCs.<br />
• A caravan from Ternon Crag has gone missing, and the<br />
PCs are asked to find it and return its goods. When they<br />
come upon the abandoned caravan they find it has been ransacked<br />
by a pack of dune prowlers. It is up to the PCs to find<br />
any trinkets or baubles the dune prowlers have brought back<br />
to their lairs.<br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9