28.03.2013 Views

Jason Andresen (order #1578489) - Jump page for Jubei

Jason Andresen (order #1578489) - Jump page for Jubei

Jason Andresen (order #1578489) - Jump page for Jubei

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Dune Prowler<br />

Large Magical Beast<br />

Hit Dice: 6d10+24 (57 hp)<br />

Initiative: +1<br />

Speed: 30 ft. (8 squares), burrow 10 ft.<br />

AC: 17 (-1 size, +1 Dex, +7 natural),<br />

touch 10, flat-footed 16<br />

Base Attack/Grapple: +6/+15<br />

Attack: Claw +10 melee (1d6+5)<br />

Full Attack: 2 claws +10 melee (1d6+5) and<br />

bite +8 melee (1d8+2)<br />

Space/Reach: 10 ft./10 ft.<br />

Special Attacks: —<br />

Special Qualities: Darkvision 60 ft., low-light vision,<br />

tremorsense<br />

Dune prowlers are true terrors of the Bloodstone<br />

Marches. Able hunters both above and beneath<br />

the sands, they can be <strong>for</strong>midable foes and even<br />

valuable allies. They are more intelligent than they<br />

might first appear and are patient, even meticulous hunters.<br />

Dune prowlers stand between 8 and 9 feet tall with thick<br />

reddish skin covered in dark bristles. These bristles are sensitive<br />

to vibrations carried through the sand and aid in the location<br />

of prey. Besides their heightened senses and their ability<br />

to burrow, the dune prowler’s weapons are its wicked<br />

claws and speed. Few men can withstand the blows of<br />

a dune prowler and fewer still can outrun one.<br />

The most intriguing feature<br />

of the dune prowler however is<br />

its dorsal hump, which holds<br />

both water and air, allowing<br />

the beast to hunt beneath the<br />

sands <strong>for</strong> extended amounts<br />

of time.<br />

The dune prowler<br />

usually hunts<br />

from<br />

beneath<br />

the sands, only<br />

coming up <strong>for</strong><br />

air hourly and the weekly drink of water. They seem to range<br />

across very specific yet extensive territories, only moving from<br />

an area if there is no game to be found. They also keep lairs<br />

hidden somewhere within their territory where they sometimes<br />

bring back coins and other goods.<br />

A dune prowler’s lair is quite an amazing site to see, being<br />

60<br />

<br />

Saves: Fort +9, Ref +6, Will +3<br />

Abilities: Str 21, Dex 13, Con 19,<br />

Int 6, Wis 12, Cha 14<br />

Skills: Hide +0*, Listen +5, Move Silently +4,<br />

Search +1, Spot +5<br />

Feats: Alertness, Power Attack, Multiattack<br />

Environment: Any desert<br />

Organization: Solitary, pair, or pack (4–10)<br />

Challenge Rating: 6<br />

Alignment: Usually neutral<br />

Advancement: 7–12 HD (Large); 13–18 HD<br />

(Huge); 19–24 HD (Gargantuan)<br />

Level Adjustment: —<br />

a meticulously constructed network of tunnels and chambers<br />

carved out of the Bloodstone Marches’ crimson sandstone.<br />

The males of the species build these burrows in <strong>order</strong> to<br />

attract female companionship. The grander the den the more<br />

likely a mate will be found and kept.<br />

Trinkets and baubles adorn the outer rim of each lair (I<br />

recommend not disturbing these ornamentations), while further<br />

inside it is much more utilitarian. Beware, however, of<br />

entering a dune prowler’s den; it is usually guarded,<br />

and if young are present the female stays in the<br />

lair while the male <strong>for</strong>ages <strong>for</strong> food.<br />

Another interesting trait of dune prowlers<br />

is their ritualistic battles over territory,<br />

lairs, and mates. One-on-one combat<br />

<strong>for</strong> dominance is a common occurrence<br />

among dune prowlers but rarely results<br />

in the shedding of<br />

blood, though<br />

when blood<br />

is shed<br />

the battle<br />

becomes<br />

one<br />

to the<br />

death.<br />

These clashes are mainly <strong>for</strong> dominance and to set the hierarchy<br />

of a pack.<br />

Though I have not seen a tamed dune prowler, my guide<br />

Quimut has told me there are individuals who have trained<br />

them as beasts of burden and even mounts. I must say I prefer<br />

my pack mules and horses.<br />

<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!