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Jason Andresen (order #1578489) - Jump page for Jubei

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Burrow-Mawg<br />

Tiny Magical Beast<br />

Hit Dice: 1d10+2 (7 hp)<br />

Initiative: +4<br />

Speed: 30 ft. (6 squares), burrow 10 ft.<br />

AC: 16 (+2 size, +4 Dex),<br />

touch 16, flat-footed 12<br />

Base Attack/Grapple: +1/-8<br />

Attack: Bite +7 melee (1d6-1)<br />

Full Attack: Bite +7 melee (1d6-1)<br />

and 2 claws +2 melee (1d4-1)<br />

Space/Reach: 2 1 ⁄ 2 ft./0 ft.<br />

Special Attacks: Rage<br />

Special Qualities: Darkvision 60 ft., low-light vision, scent<br />

Burrow-mawgs are despicable little creatures with a<br />

severe hankering <strong>for</strong> flesh. Some people call them<br />

land piranhas, <strong>for</strong> they swarm and consume meat<br />

just like those ravenous fish. I have personally witnessed<br />

them strip a fair-sized ox of its meat in the<br />

span of a few breaths, and I shudder whenever<br />

I think of what these beasts can do to<br />

a man. There are stories of these creatures<br />

catching travelers at night and leaving<br />

nothing but tattered cloth and bones as<br />

the un<strong>for</strong>tunate person’s sole remains<br />

come first light.<br />

In appearance, these fiends resemble<br />

a blend between a badger and a large bat.<br />

They are covered in a layer of dark redbrown<br />

fur with four long, black claws at<br />

the end of each powerful limb. The claws<br />

are easily as long as a man’s finger, and<br />

are meant <strong>for</strong> two<br />

purposes: burrowing<br />

through earth and rending<br />

flesh. They have two<br />

large blood-red eyes that<br />

provide extraordinary<br />

night vision, mucousdripping<br />

upturned snouts that<br />

hone in on living flesh from half a league<br />

away, and pointed, bat-like ears that detect<br />

slight noises across great distances. Their most frightening<br />

feature by far, however, is their strong, prodigious maws<br />

filled with dozens of sharp, serrated fangs—perhaps this is the<br />

source of the name “mawg.” I’m not sure. These curved teeth<br />

22<br />

<br />

Saves: Fort +4, Ref +6, Will +1<br />

Abilities: Str 8, Dex 18, Con 15,<br />

Int 4, Wis 12, Cha 6<br />

Skills: Listen +7*, Spot +7*<br />

Feats: Weapon Finesse<br />

Environment: Temperate <strong>for</strong>est, hill, plains, and<br />

underground<br />

Organization: Pack (10–20) or mob (20–40)<br />

Challenge Rating: 1<br />

Alignment: Always neutral<br />

Advancement: 2–3 HD (Tiny)<br />

Level Adjustment: —<br />

are perfectly suited to sawing through not just meat but also<br />

cartilage and bone. It is said one mawg can grind through a<br />

grown man’s <strong>for</strong>earm in less than two seconds.<br />

Hints of burrow-mawgs in the vicinity are in the wildness<br />

of their movements and their scenting habits. When<br />

on the hunt, these boisterous monsters chitter<br />

and sniffle, and once the prey is scented, they<br />

squeal at full volume while skittering toward<br />

their target. They rely almost solely on their<br />

remarkable sense of smell and hearing whenever<br />

abroad during the daylight hours, <strong>for</strong> these<br />

creatures are nearly blind except at night,<br />

during which a mawg’s vision is significantly<br />

acute. In fact, these beasties nearly always<br />

surface at night, preferring to<br />

hide away in their burrows<br />

and sleep during daylight.<br />

One way to keep them at bay<br />

is with light, but if they have<br />

not eaten in some time,<br />

light or no, the creatures<br />

will eventually overcome<br />

their misgivings in <strong>order</strong> to<br />

sate their ravenous appetites.<br />

Some use this voracious<br />

appetite against them, <strong>for</strong> they<br />

will fearlessly venture into danger<br />

<strong>for</strong> food. In fact, it is surmised that during<br />

times of scarcity they tend to eat one another. This coupled<br />

with the fact burrow-mawgs will leap into a fire pit to chase<br />

after meat is most likely what keeps the population of these<br />

horrid beasts under some measure of control.<br />

<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9

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