Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
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Quickplates<br />
Quickplates are templates designed along the standard<br />
guidelines but streamlined with quick use in mind. They are<br />
great <strong>for</strong> fleshing out creatures meant <strong>for</strong> lesser encounters and<br />
making secondary opponents more dynamic and challenging.<br />
Saving Throws: In some cases, creatures receive an increase<br />
to their saving throw bonuses from a quickplate save bonus and<br />
an ability score increase. In these cases, the ability score benefits<br />
have already been factored into the save bonuses. In other<br />
words, if an alpha hunter receives a +1 bonus to its Reflex<br />
save due to a Dex increase of 2, this +1 bonus is already figured<br />
into its Reflex save bonus. Note, this is a change from<br />
how this was handled in the original printing.<br />
Alpha Hunter<br />
An alpha hunter is typically the dominant male in a pride,<br />
pack, or pod of hunting creatures. Although it is typically<br />
applied to animals and beasts, it may in some cases be applied<br />
to more primitive humanoids or similar creatures as well. The<br />
alpha hunter is almost always male, and he is the biggest,<br />
strongest, and often the most cunning hunter of the pack.<br />
Hit Dice: Double the creature’s Constitution modifier<br />
to hp.<br />
Initiative: Add +5 (+4 Improved Initiative, +1 Dex).<br />
Speed: Add 10 feet to the creature’s speed.<br />
AC: If it has a natural AC bonus, that bonus is<br />
increased by one half.<br />
Saves: Add +2 to Fortitude and Will, +3 to<br />
Reflex.<br />
Abilities: Add +5 to Strength, +2 to Dexterity, and<br />
+2 to Charisma.<br />
Skills: The creature gains bonus skill points<br />
enough to give it maximum possible ranks<br />
in Intimidate (these bonus points may only<br />
be applied to Intimidate).<br />
Feats: Improved Initiative, Leadership*.<br />
Challenge Rating: Increase by 2.<br />
Restrictions: Can only be applied to creatures that hunt<br />
in groups and have some <strong>for</strong>m of basic<br />
communication.<br />
Combat<br />
An alpha hunter’s most <strong>for</strong>midable strength is in its ability<br />
to lead others. One seldom encounters an alpha hunter alone,<br />
and in most cases they command their underlings to attack<br />
first. In individual combat, an alpha hunter uses the same strat-<br />
212<br />
<br />
egies as the base creature, only with greater speed and strength.<br />
Do note that alpha hunters capable of using weapons and<br />
armor always have the best available.<br />
Leadership: *The alpha hunter uses its HD as its level <strong>for</strong><br />
determining its Leadership score. Additionally, it may apply its<br />
Intimidate ranks + Strength modifier as a racial modifier when<br />
leading creatures of its own base type. Penalties <strong>for</strong> things such<br />
as cruelty oftentimes do not apply to an alpha hunter’s score.<br />
Do note that in many cases the cohort/follower relationship is<br />
extremely rudimentary (‘cause they’re animals, see?).<br />
Bloodthirsty<br />
A carnivorous creature is one whose love of killing has<br />
grown so strong that the beast becomes overwhelmed with<br />
desire and is imbued with an uncanny strength. This bloodthirsty<br />
nature dulls the mind of the creature which only makes<br />
it more singular in its purpose.<br />
Initiative: Add a +2 morale bonus to initiative.<br />
AC: Creature suffers a -2 penalty to AC.<br />
Attacks: Add a +2 morale bonus to attack rolls,<br />
use 1.5x Strength modifier <strong>for</strong> all damage;<br />
attacks that already use this increase to 2x<br />
Strength modifier.<br />
Special Attacks: Blood rage.<br />
Special Qualities: Scent (all ranges doubled when following a<br />
blood trail).<br />
Saves: Add +3 to Fort and –4 to Will.<br />
Abilities: Add +2 to Strength and Constitution, –4<br />
to Wisdom.<br />
Feats: Die Hard, Endurance<br />
Challenge Rating: Increase by 1.<br />
Alignment: The first alignment component shifts to<br />
chaotic, if it isn’t already.<br />
Restrictions: Can only be applied to carnivorous creatures.<br />
On occasion it might apply to omnivores but<br />
only those that rely heavily on meat.<br />
Combat<br />
A bloodthirsty creature always uses fewer tactics in combat<br />
than a creature of its base type. In most cases it attacks very<br />
single-mindedly, focusing on a single creature until it is dead<br />
be<strong>for</strong>e moving on to another. It heavily favors melee attacks,<br />
and it has a penchant <strong>for</strong> sending blood spraying everywhere,<br />
be it the prey’s or its own. It is smart enough to attack weaker<br />
prey, and if it has not blood raged yet, it may even retreat<br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9