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Jason Andresen (order #1578489) - Jump page for Jubei

Jason Andresen (order #1578489) - Jump page for Jubei

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Quickplates<br />

Quickplates are templates designed along the standard<br />

guidelines but streamlined with quick use in mind. They are<br />

great <strong>for</strong> fleshing out creatures meant <strong>for</strong> lesser encounters and<br />

making secondary opponents more dynamic and challenging.<br />

Saving Throws: In some cases, creatures receive an increase<br />

to their saving throw bonuses from a quickplate save bonus and<br />

an ability score increase. In these cases, the ability score benefits<br />

have already been factored into the save bonuses. In other<br />

words, if an alpha hunter receives a +1 bonus to its Reflex<br />

save due to a Dex increase of 2, this +1 bonus is already figured<br />

into its Reflex save bonus. Note, this is a change from<br />

how this was handled in the original printing.<br />

Alpha Hunter<br />

An alpha hunter is typically the dominant male in a pride,<br />

pack, or pod of hunting creatures. Although it is typically<br />

applied to animals and beasts, it may in some cases be applied<br />

to more primitive humanoids or similar creatures as well. The<br />

alpha hunter is almost always male, and he is the biggest,<br />

strongest, and often the most cunning hunter of the pack.<br />

Hit Dice: Double the creature’s Constitution modifier<br />

to hp.<br />

Initiative: Add +5 (+4 Improved Initiative, +1 Dex).<br />

Speed: Add 10 feet to the creature’s speed.<br />

AC: If it has a natural AC bonus, that bonus is<br />

increased by one half.<br />

Saves: Add +2 to Fortitude and Will, +3 to<br />

Reflex.<br />

Abilities: Add +5 to Strength, +2 to Dexterity, and<br />

+2 to Charisma.<br />

Skills: The creature gains bonus skill points<br />

enough to give it maximum possible ranks<br />

in Intimidate (these bonus points may only<br />

be applied to Intimidate).<br />

Feats: Improved Initiative, Leadership*.<br />

Challenge Rating: Increase by 2.<br />

Restrictions: Can only be applied to creatures that hunt<br />

in groups and have some <strong>for</strong>m of basic<br />

communication.<br />

Combat<br />

An alpha hunter’s most <strong>for</strong>midable strength is in its ability<br />

to lead others. One seldom encounters an alpha hunter alone,<br />

and in most cases they command their underlings to attack<br />

first. In individual combat, an alpha hunter uses the same strat-<br />

212<br />

<br />

egies as the base creature, only with greater speed and strength.<br />

Do note that alpha hunters capable of using weapons and<br />

armor always have the best available.<br />

Leadership: *The alpha hunter uses its HD as its level <strong>for</strong><br />

determining its Leadership score. Additionally, it may apply its<br />

Intimidate ranks + Strength modifier as a racial modifier when<br />

leading creatures of its own base type. Penalties <strong>for</strong> things such<br />

as cruelty oftentimes do not apply to an alpha hunter’s score.<br />

Do note that in many cases the cohort/follower relationship is<br />

extremely rudimentary (‘cause they’re animals, see?).<br />

Bloodthirsty<br />

A carnivorous creature is one whose love of killing has<br />

grown so strong that the beast becomes overwhelmed with<br />

desire and is imbued with an uncanny strength. This bloodthirsty<br />

nature dulls the mind of the creature which only makes<br />

it more singular in its purpose.<br />

Initiative: Add a +2 morale bonus to initiative.<br />

AC: Creature suffers a -2 penalty to AC.<br />

Attacks: Add a +2 morale bonus to attack rolls,<br />

use 1.5x Strength modifier <strong>for</strong> all damage;<br />

attacks that already use this increase to 2x<br />

Strength modifier.<br />

Special Attacks: Blood rage.<br />

Special Qualities: Scent (all ranges doubled when following a<br />

blood trail).<br />

Saves: Add +3 to Fort and –4 to Will.<br />

Abilities: Add +2 to Strength and Constitution, –4<br />

to Wisdom.<br />

Feats: Die Hard, Endurance<br />

Challenge Rating: Increase by 1.<br />

Alignment: The first alignment component shifts to<br />

chaotic, if it isn’t already.<br />

Restrictions: Can only be applied to carnivorous creatures.<br />

On occasion it might apply to omnivores but<br />

only those that rely heavily on meat.<br />

Combat<br />

A bloodthirsty creature always uses fewer tactics in combat<br />

than a creature of its base type. In most cases it attacks very<br />

single-mindedly, focusing on a single creature until it is dead<br />

be<strong>for</strong>e moving on to another. It heavily favors melee attacks,<br />

and it has a penchant <strong>for</strong> sending blood spraying everywhere,<br />

be it the prey’s or its own. It is smart enough to attack weaker<br />

prey, and if it has not blood raged yet, it may even retreat<br />

<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9

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