Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
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Excruciator<br />
Medium Undead<br />
HD: 11d12 (71 hp)<br />
Initiative: +3<br />
Speed: 20 ft. (4 squares), fly 40 ft. (average)<br />
AC: 19 (+3 Dex, +4 natural, +2 deflection),<br />
touch 15, flat-footed 16<br />
Base Attack/Grapple: +5/+10<br />
Attack: Torturous implement +10 melee (1d8+5)<br />
or claw +10 melee (1d6+5)<br />
Full Attack: Torturous implement +10 melee<br />
(1d8+5); or claw +10 melee (1d6+5)<br />
and bite +5 melee (1d4+2)<br />
Space/Reach: 5 ft./5 ft.<br />
Special Attacks: Improved grab, lingering torment,<br />
painwrack<br />
Special Qualities: +2 turn resistance, damage reduction<br />
10/magic, darkvision 60 ft., replenishing<br />
sadism, semi-incorporeal <strong>for</strong>m, undead traits<br />
I<br />
encountered this creature while at an Orgoth <strong>for</strong>tress<br />
archeological dig. Several exquisite examples of weapons<br />
and armor had been unearthed in tunnels near<br />
Ceryl when the professor leading the excavation suddenly<br />
disappeared, followed by several diggers. Whispers began;<br />
the place was cursed.<br />
Soon enough, well-coordinated thralls beset the dig. They<br />
knew where guards were posted and avoided them. One witness<br />
claimed they were dragging people away alive. I rallied the<br />
guards and ventured into the deeper chambers. After several<br />
battles with the thralls, we encountered a gruesome scene—an<br />
old Orgoth torture chamber lovingly maintained<br />
and clearly having seen recent use.<br />
The missing professor and workers<br />
were strapped to various devices that<br />
dripped fresh blood.<br />
I heard a depraved giggle and<br />
spied a dark <strong>for</strong>m floating next<br />
to the professor. This shadowy<br />
creature was draped in black rags,<br />
its face a strange metal mask with cruel<br />
steel teeth. Dangling from its rags were a variety<br />
of devices designed to cause suffering, and clasped in one<br />
clawed hand was such a device. The fiend set upon the professor,<br />
and we all felt an explosion of pain. Most of the guards<br />
huddled into fetal balls—weapons <strong>for</strong>gotten—as the attending<br />
thralls stepped <strong>for</strong>ward.<br />
Saves: Fort +5, Ref +8, Will +11<br />
Abilities: Str 20, Dex 16, Con —,<br />
Int 15, Wis 15, Cha 15<br />
Skills: Bluff +12, Diplomacy +11, Heal +12,<br />
Hide +11, Intimidate +17, Knowledge<br />
(anatomy) +13, Profession (torturer) +18,<br />
Sense Motive +16<br />
Feats: Exotic Weapon Proficiency (torture implements),<br />
Great Fortitude, Iron Will, Lightning Reflexes,<br />
Skill Focus (Profession [torturer]) B<br />
Environment: Any underground<br />
Organization: Solitary<br />
Challenge Rating: 9<br />
Alignment: Always neutral evil<br />
Advancement: 12–33 HD (Medium)<br />
Level Adjustment: —<br />
Somehow I was able to fight off the pain. Dashing past the<br />
thralls and attacking the wraith, I knocked it away from the professor.<br />
This allowed my companions to gather their wits.. Be<strong>for</strong>e<br />
we could finish it, the creature escaped through a small tunnel. I<br />
know not if it perished or continues its dark practice elsewhere.<br />
Most excruciators are centuries old and plan accordingly,<br />
finding permanent lairs where they have a ready supply of victims.<br />
They feed upon pain and can regenerate wounds by causing<br />
suffering. Excruciators can last indefinitely without a victim<br />
but become ravenous when deprived of victims <strong>for</strong> longer than<br />
a year and sometimes slump into protracted periods of inactivity.<br />
Their strongest desire is to pry out each<br />
victim’s deepest secrets, which<br />
they note in meticulous journals<br />
written in archaic Orgoth<br />
or other <strong>for</strong>gotten tongues.<br />
Excruciators commonly know<br />
dozens of different languages and<br />
seem to have an innate knack <strong>for</strong><br />
learning them.<br />
Combat<br />
The excruciator is an<br />
intelligent, self-willed undead<br />
capable of long-term planning. It uses lesser undead <strong>for</strong> defense<br />
and flees if overwhelmed, attacking again when circumstances are<br />
favorable. It prefers taking single victims alive and will employ<br />
66 <br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9