Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
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Treasure<br />
The only treasure commonly found on thralls is that which<br />
they carry. This is normally mundane arms and armor, but<br />
can be more substantial in that the more intelligent thralls are<br />
capable of wielding offensive magic items.<br />
Hooks<br />
The PCs are hired to investigate a local necromancer’s<br />
abode that seems to be the source of the undead plaguing a<br />
nearby settlement and surrounding <strong>for</strong>est. Unknown to the<br />
townsfolk, the necromancer is long dead and his most prized<br />
creation, a skarlock, has taken on the role of master of the<br />
tower. The skarlock is now gathering the other remaining<br />
thralls (mostly warriors and a few lieutenants) about him to<br />
destroy the nearby town, <strong>for</strong> he needs gruesome supplies. Can<br />
the PCs defeat this enterprising thrall and his servants be<strong>for</strong>e<br />
they descend upon the town and destroy its inhabitants?<br />
New Feat<br />
Create Thrall<br />
The character is<br />
skilled in thrallic<br />
magic<br />
and can create<br />
various<br />
<strong>for</strong>ms of thralls.<br />
Prerequisite: Spellcaster level<br />
9th, access to animate dead<br />
spell.<br />
benefit: The character<br />
can create<br />
any thrall whose<br />
prerequisites he meets.<br />
Creating a thrall takes one<br />
day <strong>for</strong> each Hit Die the<br />
thrall possesses.<br />
The character<br />
must spend 25<br />
XP per hit point<br />
of the thrall to<br />
be created.<br />
The material<br />
175 <br />
components <strong>for</strong> thrall creation include, but are not limited to,<br />
the dead remains of the being to be animated and an arcane<br />
concoction that is used to mark the body with the necessary<br />
runes and sigils. These components incur a monetary cost of 5<br />
gold pieces per hit point of the thrall.<br />
The character can increase a thrall’s Hit Dice, abilities, and<br />
special abilities/qualities by spending an additional XP<br />
amount equal to the total XP spent <strong>for</strong> the base thrall divided<br />
by the number of hit dice of the base thrall. The exact effects<br />
of increasing or changing a thrall’s special attacks or qualities<br />
are subject to the DM’s discretion.<br />
Thrall Type Prerequisite<br />
Risen Caster level 9th<br />
Slave Caster level 9th<br />
Warrior Caster level 10th<br />
Lieutenant Caster level 10th<br />
Bane thrall Caster level 11th<br />
Skarlock Caster level 13th<br />
Thralls<br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9