Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
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Unusual Character Races<br />
Black Ogrun as Characters<br />
Khadoran, Quor (written).<br />
Black ogrun characters possess the following racial traits.<br />
— +10 Strength, +2 Dexterity, +6 Constitution, –2 Charisma.<br />
— Large size.<br />
— Favored Class: Barbarian.<br />
— Level adjustment +1.<br />
Farrow as Characters<br />
— A black ogrun’s base land speed is 40 feet.<br />
— Low-light vision.<br />
— Racial Hit Dice: A black ogrun begins with five levels of<br />
humanoid, which provide 5d8 Hit Dice, a base attack bonus<br />
of +3, and base saving throw bonuses of Fort +4, Ref +1,<br />
and Will +1.<br />
— Racial Skills: A black ogrun’s humanoid levels give it skill<br />
points equal to 8 x (2 + Int modifier). Its class skills are<br />
Craft, Intimidate, Search, and Spot. Black ogrun receive a<br />
+2 racial bonus on Craft checks involving metalwork and<br />
Intimidate checks.<br />
— Racial Feats: A black ogrun’s humanoid levels give it two feats.<br />
— +2 natural armor bonus.<br />
— Special Attacks: Fierce gaze.<br />
— Special Qualities: Blood-<strong>for</strong>ged steel.<br />
— Automatic Languages: Cygnaran (spoken), Molgur (Molgurog<br />
dialect, spoken only). Bonus Languages: Cygnaran (written),<br />
Khadoran, Molgur (written), Rhulic.<br />
— Favored Class: Barbarian.<br />
— Level adjustment +4.<br />
Bog Trog as Characters<br />
Bog trog characters possess the following racial traits.<br />
Farrow characters possess the following racial traits.<br />
— +2 Strength, +2 Dexterity, +6 Constitution.<br />
— Medium size.<br />
— A farrow’s base land speed is 30 feet.<br />
— Racial Hit Dice: A farrow begins with two levels of humanoid,<br />
which provide 2d8 Hit Dice, a base attack bonus of<br />
+1, and base saving throw bonuses of Fort +3, Ref +0, and<br />
Will +0.<br />
— Racial Skills: A farrow’s humanoid levels give it skill points<br />
equal to 5 x (2 + Int modifier). Its class skills are Hide,<br />
Listen, Move Silently, Search, and Spot. Farrow receive a +4<br />
racial bonus on Search and Spot checks.<br />
— Racial Feats: A farrow’s humanoid levels give it one feat.<br />
— +6 natural armor bonus.<br />
— Natural Weapons: Gore (1d8).<br />
— Special Qualities: Scent.<br />
— Automatic Languages: Farrow (spoken). Bonus Languages:<br />
Cygnaran, Farrow (written), Khadoran (spoken only),<br />
Llaelese, Molgur (spoken only).<br />
— Favored Class: Barbarian.<br />
— Level adjustment +2.<br />
Gatormen as Characters<br />
— +2 Strength, +4 Dexterity, +4 Constitution, –2 Intelligence, Gatorman characters possess the following racial traits.<br />
–2 Wisdom.<br />
— +4 Strength, +2 Dexterity, +6 Constitution.<br />
— Medium size.<br />
— Large size.<br />
— A bog trog’s base land speed is 30 feet. It also has a swim — A gatorman’s base land speed is 30 feet. It also has a swim<br />
speed of 50 feet.<br />
speed of 20 feet.<br />
— Low-light vision.<br />
— Darkvision 30 ft.<br />
— Racial Hit Dice: A bog trog begins with two levels of — Racial Hit Dice: A gatorman begins with three levels of<br />
humanoid, which provide 2d8 Hit Dice, a base attack bonus humanoid, which provide 3d8 Hit Dice, a base attack bonus<br />
of +1, and base saving throw bonuses of Fort +0, Ref +3, of +2, and base saving throw bonuses of Fort +1, Ref +3,<br />
and Will +0.<br />
and Will +3.<br />
— Racial Skills: A bog trog’s humanoid levels give it skill — Racial Skills: A gatorman’s humanoid levels give it skill<br />
points equal to 5 x (2 + Int modifier). Its class skills are points equal to 6 x (2 + Int modifier). Its class skills are<br />
Craft, Hide, Move Silently, Spot, and Swim. Bog trog receive Hide, Move Silently, Spot, and Swim. Gatormen receive a +2<br />
a +2 racial bonus on Move Silently and Spot checks and a racial bonus on Hide and Move Silently and Spot checks.<br />
+4 racial bonus on Craft (camouflage) checks.<br />
— Racial Feats: A gatorman’s humanoid levels give it two feats.<br />
— Racial Feats: A bog trog’s humanoid levels give it one feat. A — +4 natural armor bonus.<br />
bog trog receives Improved Initiative as a bonus feat. — Natural Weapons: Bite (1d8) and 2 claws (1d6) and tail (1d8).<br />
— +5 natural armor bonus.<br />
— Special Qualities: Hold breath, scent.<br />
— Natural Weapons: 2 claws (1d4).<br />
— Automatic Languages: Quor (Quor-Gar dialect, spoken).<br />
— Special Qualities: Amphibious, camouflage, scent.<br />
Bonus Languages: Cygnaran (spoken).<br />
— Automatic Languages: Cygnaran (spoken), Quor (Quor-og — Favored Class: Barbarian.<br />
dialect, spoken only). Bonus Languages: Cygnaran (written), — Level adjustment +3.<br />
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<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9