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Jason Andresen (order #1578489) - Jump page for Jubei

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Combat<br />

Burrow-mawgs attack immediately at the first scent of food<br />

if it appears that they have sufficient numbers to bring down<br />

their prey.<br />

Rage (Ex): As soon as a burrow-mawg pack smells prey,<br />

it flies into a berserk rage. Individual mawgs gain +4 Str, +4<br />

Con, and –2 AC. If half the pack is killed during combat, each<br />

creature may make a Will save (DC 15) to end its rage and flee.<br />

Any creature that remains enraged fights until either it or its<br />

opponent is dead.<br />

Light blindness (Ex): Abrupt exposure to bright light (such<br />

as sunlight or a light spell) blinds burrow-mawgs <strong>for</strong> 1 round.<br />

They also suffer a –1 circumstance penalty to all attack rolls,<br />

saves, and skill checks while operating in bright light.<br />

Skills: Burrow-mawgs have a +4 racial bonus to Listen and<br />

Spot checks. *They receive an additional +4 racial bonus to<br />

Spot checks in areas of shadowy illumination.<br />

Treasure<br />

Occasionally items of value such as gems, coins, and other<br />

small objects can be found in burrow-mawg dens or anywhere<br />

else the creatures pass waste. The adrenal gland, located at the<br />

base of its brain, is teeming with the hormone that gives the<br />

beast its exceptional physicality. Eating the adrenal gland of a<br />

burrow-mawg raises the Strength and Constitution of the consumer<br />

by +2 <strong>for</strong> 4d8 rounds.<br />

23 <br />

Burrow-Mawg<br />

Legends & Lore<br />

CoMMoN: None.<br />

UNCoMMoN: Burrow-mawgs cannot tolerate direct light.<br />

They are rarely seen during the day, and they hibernate in the<br />

deepest parts of their den during the summer months.<br />

RARE: Eating the burrow-mawg adrenal gland boosts the<br />

consumer’s physical prowess. This attribute-enhancing organ,<br />

however, is rather addictive.<br />

obSCURE: The creatures communicate through minute clicking<br />

sounds among their chittering although their “language” is<br />

seemingly not very complex.<br />

Hooks<br />

Burrow-mawg adrenal glands have become the drug du jour<br />

among the local nobility. The glands are valued amongst the<br />

nobility not <strong>for</strong> the benefits one gains in combat after consuming<br />

them, but <strong>for</strong> the high that comes with the increased physical<br />

attributes. Suffice to say, these nobles are paying handsomely<br />

<strong>for</strong> fresh burrow-mawg carcasses.<br />

“Those nasty little mawglings have a hunger so terrible there be two flaws<br />

I know of that’ll help you outmaneuver ‘em. One is, they smell blood, they<br />

go mad; they’ll even eat each other. Two, once they get a taste, they lose all<br />

sense of everything else. They’ll leap over a cliff or even straight into a<br />

dracodile’s maw to chase after meat they’ve tasted.”<br />

– Bors “Longwalker” Durant, Cygnaran scout<br />

<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9

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