Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Dregg<br />
Medium Humanoid<br />
Hit Dice: 2d8+2 (11 hp)<br />
Initiative: +5<br />
Speed: 30 ft. (6 squares)<br />
AC: 18 (+1 Dex, +4 natural, +3 armored plates),<br />
touch 11, flat-footed<br />
Base Attack/Grapple: +1/+4<br />
Attack: Claw +4 melee (1d4+3) or f<br />
orearm blade +4 melee (1d6+3) or<br />
longspear +4 melee (1d8+4/x3)<br />
Full Attack: 2 claws +4 melee (1d4+3) and<br />
bite -1 melee (1d6+1); or<br />
<strong>for</strong>earm blade +4 melee (1d6+3); or<br />
longspear +4 melee (1d8+4/x3)<br />
Space/Reach: 5 ft./5 ft.<br />
Special Qualities: Damage reduction 5/magic, light sensitivity,<br />
low-light vision, masochist, scent,<br />
wide-angle vision<br />
There are not that many creatures out there that make<br />
me realize just how lucky we civilized peoples really<br />
are. It seems that in most cases nature has some way<br />
of keeping the dark abominations of the night in<br />
check, <strong>for</strong> without it we’d surely be overrun. It is the sun that<br />
saves us from the wretched dregg, and on a bright afternoon I<br />
often give silent thanks <strong>for</strong> it and <strong>for</strong> whatever<br />
servant of Morrow it was who saved us<br />
from their stygian depths.<br />
We were traveling in northern Khador<br />
when we were captured. They struck at<br />
night while most of us slept, but my men<br />
still managed to put up a good fight. I’ve<br />
seen few terrors in combat like the dregg. Our<br />
weapons did little to harm their rugged<br />
bodies, and when we did hurt them it<br />
only fired them up more. As I blasted the<br />
hand off one with a grisly pistol shot,<br />
I swear I saw pleasure in its eyes. The<br />
chaos lasted only a few minutes, and in<br />
that time my band had been reduced to<br />
half its size. As the marauders feasted<br />
on the still-warm bodies of our companions, we were bound<br />
and led underground. There we discovered a whole world of<br />
tunnels and catacombs that seemed to stretch <strong>for</strong> miles. Just<br />
how far I care not to fathom, though the dregg’s equipment—<br />
raided booty, all of it—seemed to come from all corners of<br />
58<br />
<br />
Saves: Fort +4, Ref +1, Will -1<br />
Abilities: Str 16, Dex 12, Con 12,<br />
Int 8, Wis 8, Cha 10<br />
Skills: Listen +2, Intimidate +5,<br />
Move Silently +2, Spot +2<br />
Feats: Improved Initiative<br />
Environment: Any underground or nocturnal<br />
Organization: Squad (6–12),<br />
band (12–30),<br />
horde (40–100)<br />
Challenge Rating: 2<br />
Alignment: Usually chaotic evil<br />
Advancement: By character class<br />
Level Adjustment: —<br />
the kingdoms.<br />
There were some light sources down there by which I could<br />
see my captors, and I must say I’ve never witnessed anything like<br />
them. They are about the size of a normal human and bear normal<br />
humanoid appendages, but their bodies are as gaunt as could<br />
be imagined—the skin stretched so tight that in many places<br />
bone actually protrudes, almost as if they’d been flayed.<br />
They had long bony snouts and bent haunches, which<br />
gave them a feral grace. Their eyes were milky white<br />
and seemed capable of moving independently—a<br />
trait that makes them hard to surprise in combat.<br />
Their bodies were pierced with metal rings and<br />
barbs all over, even through the bone, and I<br />
saw that many had fastened armored plates<br />
to these piercings. I’ve never seen a creature<br />
that seemed to be in a more painful natural<br />
state, though they seemed to revel in it.<br />
Their speech was horrid—a sickly<br />
chortle punctured by the sucking and<br />
clucking sounds of the tongue in the<br />
back of their throats. I couldn’t glean<br />
very much of their culture while I was captive.<br />
They stayed in groups at all times it seems, and<br />
all I witnessed were warriors of some sort. The leader of the<br />
band that attacked us was a true terror who fought with a pair<br />
of long wicked blades strapped to his <strong>for</strong>earms, and even his<br />
lieutenant, clearly a sorcerer by trade, was a wicked combatant<br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9