Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Trolls<br />
its plain and even coarse appearance, trollkin stone work is<br />
extremely af<strong>for</strong>dable and noted <strong>for</strong> its durability. Trollkin labor<br />
has come to be recognized as cheap and dependable, and trollkin<br />
are slowly becoming more integrated into industrial society.<br />
Combat<br />
Trollkin take to combat in many ways. They almost always<br />
utilize weapons and, if a member of a kith or other unit,<br />
employ clever teamwork. They are known <strong>for</strong> their toughness<br />
and the quickness with which they shrug off a blow.<br />
Improved Healing (Ex): Trollkin do not have regeneration.<br />
Instead, they heal at twice the normal rate. If they feast considerably<br />
while resting, this healing rate rises to three times the<br />
normal rate. They also receive a +4 racial bonus to save versus<br />
poison and +2 versus disease. Additionally, they still regenerate<br />
lost limbs, though at a reduced rate. A severed limb that<br />
is surgically reattached heals within 1d6+1 days. A lost limb<br />
regrows within 2d20+30 days. They die as normal if reduced<br />
to –10 hit points.<br />
Toughness (Ex): Trollkin have damage reduction equal to<br />
their Constitution modifier against nonlethal damage. This<br />
ability also provides protection against nonlethal damage from<br />
hazardous environments, although in these cases the damage is<br />
never be reduced below 1.<br />
The trollkin warrior presented here had the following ability<br />
scores be<strong>for</strong>e racial adjustments: Str 13, Dex 11, Con 12,<br />
Int 10, Wis 9, Cha 8.<br />
Trollkin village<br />
194 <br />
Trollkin Characters<br />
For more on trollkin as player characters, consult the Iron<br />
Kingdoms Character Guide (pp. 56–58).<br />
Treasure<br />
Standard Trolls<br />
Trolls are known to keep any variety of treasure in their<br />
lair. They are intelligent enough to recognize basic valuables,<br />
and many hoard such items. Sometimes they trade these<br />
goods <strong>for</strong> food.<br />
Troll blood is a common component in some magical<br />
<strong>for</strong>mulae, and it typically sells <strong>for</strong> 15–30 gp per ounce. Troll<br />
body parts may be worth more to a magician looking to craft<br />
items that grant regenerative or poison-resistant powers; a severed<br />
limb will usually sell <strong>for</strong> as much as 200 gp.<br />
Dire Trolls<br />
Dire trolls keep less treasure than standard trolls, but have<br />
a penchant <strong>for</strong> hoarding gold. They keep this to themselves<br />
and tend not to trade it as other trolls do. They usually keep<br />
it well hidden.<br />
Their blood is worth even more to those wishing to craft magical<br />
items or concoctions that grant strength or <strong>for</strong>titude; it might<br />
sell <strong>for</strong> 50–100 gp an ounce. Antidotes that utilize dire troll blood<br />
as a component are among the best available and sell<br />
<strong>for</strong> three to four times their normal value.<br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9