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Jason Andresen (order #1578489) - Jump page for Jubei

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Trolls<br />

its plain and even coarse appearance, trollkin stone work is<br />

extremely af<strong>for</strong>dable and noted <strong>for</strong> its durability. Trollkin labor<br />

has come to be recognized as cheap and dependable, and trollkin<br />

are slowly becoming more integrated into industrial society.<br />

Combat<br />

Trollkin take to combat in many ways. They almost always<br />

utilize weapons and, if a member of a kith or other unit,<br />

employ clever teamwork. They are known <strong>for</strong> their toughness<br />

and the quickness with which they shrug off a blow.<br />

Improved Healing (Ex): Trollkin do not have regeneration.<br />

Instead, they heal at twice the normal rate. If they feast considerably<br />

while resting, this healing rate rises to three times the<br />

normal rate. They also receive a +4 racial bonus to save versus<br />

poison and +2 versus disease. Additionally, they still regenerate<br />

lost limbs, though at a reduced rate. A severed limb that<br />

is surgically reattached heals within 1d6+1 days. A lost limb<br />

regrows within 2d20+30 days. They die as normal if reduced<br />

to –10 hit points.<br />

Toughness (Ex): Trollkin have damage reduction equal to<br />

their Constitution modifier against nonlethal damage. This<br />

ability also provides protection against nonlethal damage from<br />

hazardous environments, although in these cases the damage is<br />

never be reduced below 1.<br />

The trollkin warrior presented here had the following ability<br />

scores be<strong>for</strong>e racial adjustments: Str 13, Dex 11, Con 12,<br />

Int 10, Wis 9, Cha 8.<br />

Trollkin village<br />

194 <br />

Trollkin Characters<br />

For more on trollkin as player characters, consult the Iron<br />

Kingdoms Character Guide (pp. 56–58).<br />

Treasure<br />

Standard Trolls<br />

Trolls are known to keep any variety of treasure in their<br />

lair. They are intelligent enough to recognize basic valuables,<br />

and many hoard such items. Sometimes they trade these<br />

goods <strong>for</strong> food.<br />

Troll blood is a common component in some magical<br />

<strong>for</strong>mulae, and it typically sells <strong>for</strong> 15–30 gp per ounce. Troll<br />

body parts may be worth more to a magician looking to craft<br />

items that grant regenerative or poison-resistant powers; a severed<br />

limb will usually sell <strong>for</strong> as much as 200 gp.<br />

Dire Trolls<br />

Dire trolls keep less treasure than standard trolls, but have<br />

a penchant <strong>for</strong> hoarding gold. They keep this to themselves<br />

and tend not to trade it as other trolls do. They usually keep<br />

it well hidden.<br />

Their blood is worth even more to those wishing to craft magical<br />

items or concoctions that grant strength or <strong>for</strong>titude; it might<br />

sell <strong>for</strong> 50–100 gp an ounce. Antidotes that utilize dire troll blood<br />

as a component are among the best available and sell<br />

<strong>for</strong> three to four times their normal value.<br />

<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9

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