Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
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Thralls<br />
Thrall (Lieutenant)<br />
Medium Undead<br />
Hit Dice: 2d12 (13 hp)<br />
Initiative: +5<br />
Speed: 20 ft. in breastplate (4 squares);<br />
base speed 30 ft.<br />
Armor Class: 18 (+1 Dex, +2 natural, +5 breastplate),<br />
touch 11, flat-footed 17<br />
Base Attack/Grapple: +1/+2<br />
Attack: Greataxe +3 melee (1d12+1/x3); or<br />
greatsword +3 melee (2d6+1/19–20)<br />
Full Attack: Greataxe +3 melee (1d12+1/x3); or<br />
greatsword +3 melee (2d6+1/19–20)<br />
Space/Reach: 5 ft./5 ft.<br />
Special Attacks: —<br />
Special Qualities: +2 turn resistance, darkvision 60 ft.,<br />
undead traits<br />
Saves: Fort +0, Ref +3, Will +3<br />
Abilities: Str 12, Dex 13, Con —,<br />
Int 10, Wis 10, Cha 8<br />
Skills: Climb +1, Hide +2, Listen +5, Move<br />
Silently +2, Sense Motive +3, Spot +5<br />
Feats: Alertness, Improved Initiative B , Lightning<br />
Reflexes B , Skill Focus (Sense Motive) B ,<br />
Weapon Focus (greataxe or greatsword) B<br />
Environment: Any<br />
Organization: Any<br />
Challenge Rating: 1<br />
Alignment: Usually lawful evil<br />
Advancement: 3–5 HD (Medium)<br />
Level Adjustment: —<br />
172<br />
<br />
Thrall (Bane Thrall)<br />
Medium Undead<br />
Hit Dice: 4d12 (26 hp)<br />
Initiative: +5<br />
Speed: 20 ft. in half-plate (4 squares);<br />
base speed 30 ft.<br />
Armor Class: 20 (+3 natural, +7 half-plate),<br />
touch 10, flat-footed 19<br />
Base Attack/Grapple: +2/+4<br />
Attack: Greataxe +5 melee (1d12+3/x3) or<br />
heavy flail +5 melee (1d10+3/19–20)<br />
Full Attack: Greataxe +5 melee (1d12+3/x3) or<br />
heavy flail +5 melee (1d10+3/19–20)<br />
Space/Reach: 5 ft./5 ft.<br />
Special Attacks: —<br />
Special Qualities: +2 turn resistance, darkshroud,<br />
darkvision 60 ft., undead traits<br />
Saves: Fort +1, Ref +4, Will +4<br />
Abilities: Str 14, Dex 13, Con —,<br />
Int 10, Wis 10, Cha 8<br />
Skills: Climb +2, Hide +1, Listen +5, Move<br />
Silently +0, Sense Motive +3, Spot +7<br />
Feats: Alertness, Blind-Fight, Improved<br />
Initiative B , Lightning Reflexes B , Skill Focus<br />
(Sense Motive) B , Weapon Focus (greataxe<br />
or greatsword) B<br />
Environment: Any<br />
Organization: Any<br />
Challenge Rating: 3<br />
Alignment: Usually lawful evil<br />
Advancement: 5–7 HD (Medium)<br />
Level Adjustment: —<br />
Analysis of the Corvis specimens indicates a high<br />
degree of necromantic skill.<br />
—V P<br />
simple plans, and work together to execute them. Warriors<br />
communicate somehow through hissing, teeth clacking, and<br />
slow gestures, but this manner of speech has yet to be deciphered<br />
by any modern scholar.<br />
Lieutenants are much like the warriors, but the applied<br />
glyph magic imparts this breed of thrall with an uncanny intel-<br />
lect hereto<strong>for</strong>e unseen in the basic convention of necromantic<br />
art. They speak the language of the warriors, yet are also able<br />
to understand the language of men, and I have encountered<br />
lieutenants on two separate occasions that were capable of<br />
speaking some limited Cygnaran. The lieutenants coordinate<br />
the ef<strong>for</strong>ts of the other lesser thralls, issuing <strong>order</strong>s, and I’ve<br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9