Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
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Woldwarden<br />
Large Construct<br />
Hit Dice: 12d10+30 (96 hp)<br />
Initiative: +0<br />
Speed: 20 ft. (4 squares; can’t run)<br />
Armor Class: 25 (–1 size, +16 natural),<br />
touch 9, flat-footed 25<br />
Base Attack/Grapple: +9/+21<br />
Attack: Slam +16 melee (1d8+8)<br />
Full Attack: 2 slams +16 melee (1d8+8)<br />
Space/Reach: 10 ft./10 ft.<br />
Special Attacks: Druid’s wrath, spell-like abilities<br />
Special Qualities: Construct traits, darkvision 60 ft., damage<br />
reduction 25/magic, low-light vision,<br />
magic immunity, meld with nature<br />
Among the peoples of the Iron Kingdoms, there are<br />
few that arouse as much apprehension as the mysterious<br />
druids. When one of these robed figures strides<br />
into town, the streets clear and the place becomes<br />
so quiet one might think there were a pack of gorax stalking<br />
about. Their connections to the chaotic Devourer Wurm make<br />
them targets of high suspicion, and their rejection<br />
of worldly ways doesn’t help either. While I don’t<br />
believe druids (at least not all druids) to be the<br />
baby-snatchers they’re accused of being, I do<br />
know they’re not to be trifled with.<br />
One of the easiest ways to tell you are poking<br />
about in a druid’s territory is if you come across<br />
a woldwarden… and my advice to you would be<br />
to take your business elsewhere. Not that I need<br />
warn you; the sight of one of these behemoths<br />
alone ought to be enough to scare most off. They<br />
are humanoid constructs, in some ways like a<br />
steamjack, crafted of wood and stone, standing 15<br />
to 20 feet tall, and emblazoned with runes that<br />
glow furiously when they attack. Druids use these<br />
creations to guard and patrol important<br />
areas, which I’ve found are marked off by<br />
stones set with similarly glowing<br />
runes carved in them.<br />
During one of my more<br />
bizarre adventures I became<br />
the temporary guest of a<br />
druid in an uninhabited area of<br />
northern Cygnar. During my<br />
stay, her territory was invaded<br />
204<br />
<br />
Saves: Fort +4, Ref +4, Will +4<br />
Abilities: Str 27, Dex 11, Con —,<br />
Int —, Wis 11, Cha 1<br />
Skills: —<br />
Feats: —<br />
Environment: Any land<br />
Organization: Solitary or team (2–4)<br />
Challenge Rating: 11<br />
Alignment: Always neutral<br />
Advancement: 13–24 HD (Large);<br />
25–36 HD (Huge)<br />
Level Adjustment: —<br />
by a band of gobbers, and I got to witness the spectacle as she<br />
sent her two guardians into action. Despite their lumbering<br />
bulk, these things whisked through the brush as if it weren’t<br />
even there. When engaging the goblins, they commanded the<br />
vegetation to grab and hold the gobbers while they pounded<br />
with (literally) explosive blows that pulverized the poor buggers.<br />
Despite the fact the gobbers were trespassing, I felt a bit<br />
sorry <strong>for</strong> them being trounced by such powerful opponents.<br />
Those few that survived, at least, will steer clear<br />
of the protected wood in the future I’m sure.<br />
Combat<br />
Woldwardens follow <strong>order</strong>s in combat—either<br />
those directly given during the melee or freestanding<br />
<strong>order</strong>s given previously. They use their spelllike<br />
abilities primarily to slow and pin down<br />
opponents while they move in to hit them with<br />
charged slams.<br />
Druid’s Wrath (Su): Once every other<br />
round, as a free action, the woldwarden may<br />
tap into nature’s power and unleash its creator’s<br />
wrath. This adds 1d8+4<br />
additional damage to a normal<br />
attack. This extra damage is<br />
not multiplied upon a successful<br />
critical hit.<br />
When this happens,<br />
all of the guardian’s runes<br />
glow with an intense yellow<br />
light that is discharged<br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9