Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
Jason Andresen (order #1578489) - Jump page for Jubei
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Trolls<br />
Dire Troll<br />
Huge Monstrous Humanoid<br />
Hit Dice: 11d8+110 (159 hp)<br />
Initiative: +3<br />
Speed: 40 ft. (8 squares)<br />
Armor Class: 21 (–2 size, +3 Dex, +10 natural),<br />
touch 11, flat-footed 18<br />
Base Attack/Grapple: +11/+27<br />
Attack: Claw +17 melee (1d8+8) or<br />
greataxe +17 melee (4d6+12/x3) or<br />
rock +12 ranged (2d8+8)<br />
Full Attack: 2 claws +17 melee (1d8+8) and bite<br />
+12 melee (2d6+4); or huge greataxe<br />
+17/+12/+7 melee (4d6+12/x3);<br />
or rock +12 ranged (2d8+8)<br />
Space/Reach: 15 ft./15 ft.<br />
Special Attacks: Rock throwing<br />
Special Qualities: Darkvision 90 ft., poison resistance 15,<br />
regeneration 15, scent, spawn whelps<br />
Saves: Fort +13, Ref +10, Will +4<br />
Abilities: Str 27, Dex 16, Con 30,<br />
Int 5, Wis 5, Cha 10<br />
Skills: Intimidate +12*, Listen +4, Spot +4<br />
Feats: Cleave, Diehard, Endurance B , Great<br />
Cleave, Power Attack<br />
Environment: Any land or underground<br />
Organization: Solitary or pair, plus 1–4 whelps<br />
Challenge Rating: 11<br />
Alignment: Usually chaotic evil<br />
Advancement: 12–22 HD (Huge);<br />
23–33 HD (Gargantuan)<br />
Level Adjustment: —<br />
trolls instinctually stick to their bloodlines; rarely have I ever<br />
seen any crossbreeding among subspecies.<br />
Trolls are renowned <strong>for</strong> their regenerative powers. Even<br />
pygmy trolls can be difficult to put down if one is ill prepared.<br />
They also have the unique ability to spawn “whelps,”<br />
or degenerate trolls that grow from a severed limb, and there<br />
is a chance a troll will be accompanied by several of these<br />
whelps at any given time. All trolls are also renowned <strong>for</strong><br />
their resistance to poisons, and only a madman would eat a<br />
troll’s cooking. While they might cook toadstools up to look<br />
tasty, let me tell you, they are hell on the way down (and<br />
worse on the way out—ooch!).<br />
188<br />
<br />
The last noteworthy thing I should mention is a troll’s<br />
ravenous appetite. Trolls are always hungry, and most of their<br />
time and energy is spent trying to fill their bellies. This hunger<br />
can weaken their judgment a great deal. Even the trollkin,<br />
who are far more even-tempered than their brutish cousins,<br />
are known <strong>for</strong> their gregarious feasts and the many meals they<br />
eat per day.<br />
Combat<br />
Troll Qualities<br />
All trolls have the following abilities, except where otherwise<br />
noted.<br />
Regeneration (Ex): All trolls have exceptional regenerative<br />
powers. Each type of troll converts most damage into<br />
nonlethal damage, and only suffers lethal damage from a few<br />
types of attack. Lost limbs or body parts can be attached or<br />
regrown. Troll body parts do not decay. Instead, they <strong>for</strong>m<br />
into whelps, but only from reasonably intact limbs.<br />
Poison Resistance (Ex): All trolls are resistant to poison<br />
to a certain degree. This resistance is expressed in a numerical<br />
value similar to damage reduction. When ability damage<br />
is rolled to determine the effects of the poison, the poison<br />
resistance is subtracted from that number. Thus, if a troll<br />
had a poison resistance of 5, and it ate a poison that affected<br />
subjects with 1d4 Con damage, then the troll would be<br />
unaffected. If it ate a poison that inflicted 1d6 Con damage,<br />
it would take 1 point of Con damage if a 6 were rolled.<br />
Multiple poisons affecting a troll simultaneously are rolled<br />
separately (i.e. do not accumulate to beat the resistance); neither<br />
are primary and secondary damage cumulative (subtract<br />
the resistance separately from each roll). If the poison does<br />
not inflict ability damage (<strong>for</strong> example, a type that induces<br />
unconsciousness), the troll receives a bonus to its Fortitude<br />
save equal to its poison resistance.<br />
Spawn Whelps (Su): The intact severed body parts<br />
of most trolls grow into miniature trolls known as whelps.<br />
These trolls are degenerates and are not as powerful as a true<br />
troll; they are always subject to the commands of their progenitor.<br />
Most whelps have fairly short lifespans, although this<br />
too varies per type. See the troll whelp entry <strong>for</strong> stats and the<br />
individual troll entry <strong>for</strong> additional specifications.<br />
Standard Trolls<br />
These are the typical brutish trolls that one can find in<br />
just about any livable climate on Caen. Exceptionally adaptable,<br />
trolls are clever and hardy creatures. They lack the rigid<br />
society of trollkin, usually being found alone or in a kith.<br />
They tolerate other trolls, if passingly, but are hostile to<br />
most other creatures. Trolls are brawny behemoths, stand-<br />
<strong>Jason</strong> <strong>Andresen</strong> (<strong>order</strong> <strong>#1578489</strong>) 9