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V-Ray for Rhino Manual - Rum

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Impacts on reflective objects due to Visible and Invisible Rectangular Light<br />

There is an Invisible option in Rectangular Light. It allows the light visible or invisible from the render image.<br />

See images below. The one on the left has the Invisible option unchecked so the light appeared in the image.<br />

When apply a reflective material to the object, the light will also being reflected on the object. The image<br />

on the right has the Invisible option checked. Thus, you don't see the light in the image or on the object with<br />

reflective material applied to it.<br />

The default setting <strong>for</strong> Rectangular Light has the Invisible option unchecked. If you see any unusual dark<br />

shadow in your rendered image, please check if your camera is blocked by the Rectangular Light in the scene.<br />

Double Sided Option<br />

You can tell the direction of the light from the short line on one side of the<br />

Rectangular Light. Rotate the light and you can change the direction of the<br />

light.<br />

The Double Sided option can turn the light direction from one side to both<br />

side of the light. Just like to create two lights with opposite directions. Move<br />

the light away from the floor or wall to avoid any black out area.<br />

Double Sided option usually used when renders a big interior scene. It helps to lit up the space<br />

without using too many lights. Normally we don't use it when render a product scene.<br />

There will be more discussion about lighting and environment lighting later on.<br />

The default has the Double Sided option unchecked. Of course, if you check and Invisible option,<br />

you will not see the light in those three images on the next page.<br />

24<br />

V-<strong>Ray</strong> <strong>for</strong> <strong>Rhino</strong>

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